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The idea here was to rewrite the asset comparison in C# (with a little help from CoPilot), and rework into stages:
I also took advantage of a few key bits of functionality in arcade:
In the second phase, I started with the existing tests, but we can move the other tests (comparing NuGet content) over here. Those are also written in C# so it should be simpler.
I also changed the output to an xml file, with entries corresponding to mappings, and lists of issues.