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Only include manifest files as built output if they exist. Fixes #4584.…
… (#7564) Fixes #4584. Context The existing code assumes that the presence of NativeReference items means that there will be native manifests (such as WindowsApplication1.exe.manifest). This is an invalid assumption, because NativeReference items are used for other project types, in particular a certain type of Xamarin.iOS projects, and in those cases there won't be any manifest files. The end result is that the build (pack) fails because it tries to include a manifest file that doesn't exist. Changes Made Only include manifest files as built output if the manifest files exist. Testing I modified my local installation and the build (pack) worked just fine.
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