In this project we have developed a socket program�ming model for streaming video and audio. Our model supports two kinds of functionalities which include streaming a video and live webcam stream. Streaming a video with audio basically means the server system transfers a video to the client system and they can view the stream. In live streaming, a cache server exists, in which multiple clients will be able to access the live stream. The backbone of the entire data transfer system is socket programming as data transfer done here uses packets which are sent out by the server and received by the client using sockets.
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This project develops a socket programming model for streaming video and audio. It supports two functionalities: streaming a video with audio and live webcam streaming. The backbone of the data transfer system is socket programming.
dk14-git/Media-Streaming-using-Socket-Programming
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This project develops a socket programming model for streaming video and audio. It supports two functionalities: streaming a video with audio and live webcam streaming. The backbone of the data transfer system is socket programming.
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