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Could be interesting to have agents for each color channel. imagine sending out a green agent, where the seed image is preserved, but only the green channel is affected.
An ArcaneProcess takes the pixel and applies the filter to all channels.
Might need to refactor ArcaneProcess that takes in a pixel, then internally can decide how to process the channels. Not sure how it would work with built-in filters like BLUR, maybe this is where mask() would be useful?
Originally posted by @dishmint in #42 (comment)
Choose which channels to apply filtering to. r,g,b or a.
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