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This pull request adds the
DigraphAbsorptionProbabilities
attribute. Here's an explanation:The algorithm is based on established theory for absorbing Markov chains. Once the strongly connected components are known, it pretty much comes down to one matrix multiplication.
This is the result of me looking into the game Soccer Dice, since I wanted to know the chance of a player scoring a goal starting from the black die. The answer is$\frac{1020}{4493}$ , as shown in the test file!