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Make sure all "unix only" paths works in OSX (look for #if defined(__unix__)).
Does OSX need something for menu entries? If the user copies the bundle into the Applications folder, it should be available, right? Otherwise - make sure integration with the desktop works.
Project management - make sure that you can build a project (KitDetector should work as in Linux).
ExecutableInfo - make sure that OSX is used when needed.
HelpPlugin also deals with updates. Add a define for an OSX testing update channel (do universal binaries need different channels need to investigate how QSimpleUpdater works).
Make a build-dmg.sh, that builds into build and if needed, installs into dist and from dist creates the package.
Incorporate the build into github actions.
x86/64+ARM64 universal binaries?
The text was updated successfully, but these errors were encountered:
Add a simple TGZ file download (only 5mb!) for linux. If someone wants
it, he can run it manually. The TGZ build on Qt 6.7.1, works on my
Debian using Qt 6.7.2. It might be usable for some. Closes#22
Also started building on OSX. Need to handle universal binaries for
Intel/ARM. No bundle creation. Refs #1
#if defined(__unix__)
).ExecutableInfo
- make sure thatOSX
is used when needed.QSimpleUpdater
works).build-dmg.sh
, that builds intobuild
and if needed, installs intodist
and fromdist
creates the package.The text was updated successfully, but these errors were encountered: