Xbox One/Series Port #3599
Replies: 9 comments 19 replies
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Ok, do you have an Xbox One and are you willing to work on porting it? |
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I do have a Xbox but I don't have a Windows env to work on it sadly |
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It looks like SDL even supports UWP https://github.com/libsdl-org/SDL/blob/350ca0f908b5ec450a13e54e9158d35622ffc6f7/docs/README-winrt.md |
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I've been working on this and I got it running on Xbox but without sound. As soon as I get it fixed I'll make PR for discussing possible improvements |
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Are there restrictions related to art when doing splash screen, icons, etc? |
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I finally got sound working! You have no idea about the time I have lost trying to understand why even setting things to WinRT on SDL I was still getting a dependency on |
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I'm trying to remap the buttons for making them to work in a more Xbox-ish way but a weird thing is happening: it is like 2 buttons are pressed at the same time. Have you seen that before? I'm trying to set the new values through the cmake file. |
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Just a visual improvement 😉 #3963 |
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A UWP Xbox port would be awesome :)
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