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This is evidently possible from the platform being listed in releases. I can't find it in either the docs page on building, or in the wiki. I currently have this:
But am still running into this issue:
And (for the moment) have run out of time to troubleshoot. |
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Replies: 4 comments 1 reply
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This is the first i hear of gnueabihf, where are you seeing it mentioned? Have you installed libpng, what disto are you on? |
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Ok, looks like you are cross compiling for armhf. Yes we support armhf, but we do the compiles natively on an ARM CPU running 32bit Debian. So the scenario you trying isn't officially supported. So this isn't considered an issue, more a question. |
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Yeah, you got it. That's good to know that you are compiling natively. I don't currently have that ability, so I will chip away at this in a bit. |
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If you're cross-compiling, you need to provide the correct toolchain file to cmake. This is not it: The cmake toolchain file is usually provided by your compilation environment. For example, in buildroot, this file is located at There is no difference between cross-compiling DevilutionX and any other CMake project, as long as you supply the correct toolchain file. |
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Ok, looks like you are cross compiling for armhf. Yes we support armhf, but we do the compiles natively on an ARM CPU running 32bit Debian. So the scenario you trying isn't officially supported. So this isn't considered an issue, more a question.