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* エコー処理を実機の方法に修正
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dgrfactory committed Oct 5, 2022
1 parent b71475f commit 8733bcb
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Showing 2 changed files with 138 additions and 83 deletions.
8 changes: 6 additions & 2 deletions snesapu.dll/APU.inc
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@
;===================================================================================================
;Options

; ----- degrade-factory code [2019/07/15] -----
; ----- degrade-factory code [2022/09/03] -----
CPU_CYC EQU 24 ;CPU clock divisor
;10 = 2.457MHz
;12 = 2.048MHz
Expand All @@ -48,6 +48,10 @@ INTBK EQU 1 ;Break SPC700/Up
; Notes: If all of CNTBK, DSPBK and INTBK are set to 0, sound will be not output.
; If you want the behavior closest to the SNES, set only INTBK to "1".

ECHOMEM EQU 0 ;Processing related to echo memory is made closer to the actual device
; Notes: If set to 1 and the playing speed is set to anything other than 100%,
; playing may stop. See REDl in DSP.asm

VMETERM EQU 1 ;Monitor main output level (for APR)
VMETERV EQU 1 ;Monitor levels of each voice (for visualization)

Expand All @@ -56,7 +60,7 @@ STEREO EQU 1 ;Enable stereo c
APURAMSIZE EQU 10000h ;APU RAM Memory Size
SCR700SIZE EQU 100000h ;Script700 Program Area Size
SCR700MASK EQU SCR700SIZE - 1 ;Script700 Program Area Mask
; ----- degrade-factory code [END] -----
; ----- degrade-factory code [END] #52 -----

; ----- degrade-factory code [2021/09/19] -----
;SNESAPU callback effect
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