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Create render context/lifecycle #52

Closed
Tracked by #50
mofojed opened this issue Sep 18, 2023 · 0 comments · Fixed by #47
Closed
Tracked by #50

Create render context/lifecycle #52

mofojed opened this issue Sep 18, 2023 · 0 comments · Fixed by #47
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@mofojed
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mofojed commented Sep 18, 2023

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mofojed added a commit that referenced this issue Oct 5, 2023
- deephaven.ui plugin prototype initial checkin has some extremely basic
cases implemented (Fixes #51)
- Needs my ui-plugin-prototype branch to work correctly (as that how the
JS side is loading components):
https://github.com/mofojed/web-client-ui/tree/ui-plugin-prototype
- The examples in the `plugins/ui/examples` folder should work
- Included DESIGN.md which is the discussion/notes from the google doc
discussion
- Added some TODO notes about things that require follow up
- Install as you would other plugins

Implemented so far:
- Basic `@ui.component` decorator (Fixes #54)
- Creates a `FunctionElement` object when called. `FunctionElement` is
then "rendered" (e.g. function is run) when the `FunctionElement` object
is exported (see `FunctionElementMessageStream`) (Fixes #52)
  - Exports a document tree (Fixes #53)
- Basic hooks are implemented (Fixes #55), along with tests. See the
`hooks` folder for the hooks available (`use_state`, `use_memo`,
`use_effect`, etc)
- `text_field` and `text` types are implemented
- Basic HTML elements (Fixes #56)
- Create JS Plugin side (Fixes #57)
- DashboardPlugin to open components created by @ui.component (Fixes
#58)
- HTML JS component handles any raw HTML component (Fixes #60)
@mofojed mofojed self-assigned this Dec 8, 2023
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