Distant-future sci-fi narrative horror roguelike/metroidvania fusion built around acquiring weapons which affect the environment in different ways.
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Goal: Ship something small, like really small. Fuse metroidvania with roguelike.
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10 floors in total
- The first eight floors are four pairs of new-skill, master-skill
- The ninth floor combines everything together
- The tenth/final floor adds a final boss
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User experience goals:
- Feels like an awesome, strategic UX. You die because you made a mistake.
- At the same time, when you win, you feel really smart/powerful/innovative.
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The four skills for the four floors:
- Charge attack (waits a turn, additional knockback and maybe splash)
- Mini-missile (breaks breakable walls, explosion damage)
- Electric (bounces to nearby enemies, can short-circuit/unlock doors)
- Forcefield (damages in a circle around you and pushes enemies away)
- Plasma rifle (3-4 shots on one target)
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Other traversal upgrades:
- Teleport drone (shoot it 3-5 squares away to teleport there, hits walls though)
- Anti-toxic suit upgrade for deep levels
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Backtracking is encouraged to get stuff
- Theme should fit the core gameplay. which is what?
- Descending. Exploring.
- Killing monsters that kill you.
- Finding and assimilating alien technology.
- The Khalifah sends you to a derelict space station in the middle of deep space
- This station was a research station. They were researching some sort of cure
- Communication went dark a couple of weeks ago. No messages.
- You arrive and find it busted up - debris (breakable walls), no power (locked doors), plasma drive leaks (plasma rooms)
- NB: first floor with plasma, AI voice in ear says "be careful Trace, I detect plasma waves."
- NB: once assimilated, voice should tell you "oh I can do X things now" eg. destroy debris or teleport gaps or whatever
- It's my first day at Umbrella Corporation. They're building a super-healing thing. Excitement - because Qur'an teaches us, to save one life is to save humanity
- There was an accident. Was it sabotaged? Somehow, the prototype leaked, and affected a couple of the crew.
- It's not a cure. It's a weapon. We told the Ameer, he KNEW from the start. Doesn't he know that he will be taken to account on the Day of Reckoning?
- The cure, the delivery mechanism is an air-borne virus. It's in the vents. It's everywhere.
- I'm infected too, I can feel my senses sharpening, my brain slowing down, what am I turning into ... ?!
- The guards - they turned into Zugs. They blew out the engine ... (plasma wave warning)
- The Ameer holed himself up on the last floor. He may still be there ...
- I am the last one left. The Ameer is the worst mutant of all. He got infected, he self-generates ... [shahadah]
- You find a last vial of the cure. Khalifah says: destroy it, it's too dangerous to risk! You say: ...
TBD
- Other upgrades (not needed for v1.0): health, damage, drone range, toxic suit damage blocked, missile explosion size, electric range/num-bounces/%-bounce, forcefield, forcefield range, plasma number of shots
- Ameer Saad was working with someone named Noya. He sent him a lot of messages. AND, one of the earlier prototypes of the "cure."
- Khalifah sent you because you're a prototype (disposable) and they can't send humans ya3ne, too risky. Suspected biological warfare.