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Fix for #609 - 3.3: Tile raster layers are not rendered in a good way #215
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Dear Diego, again, thanks a lot for that patch. Could you please provide also a pull request for 3.4? Cheers |
This pull request is just for the 3.3 version. The bug that this patch fixes is not seen on the 3.4 version, so a pull request for the 3.4 version will not to be available. |
Can you please line out how to reproduce the problem? The Utah demo contains an (mostly unnoticed) WMTS config, can it be used for that? |
The problem occurs with WMS based on GeoTiffTileStores. It does not occur with every GeoTiffTileStore, but definitely if you have a WMS layer based on several TileStores. |
I am sorry, but I still do not get what "not rendered in a good way" refers to exactly. In order to evaluate the contribution, would it be possible to provide one of the following (in order of preference):
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When you use a WMS based on a GeoTiffTileStore, tiles are only partially rendered. So, some parts of the full image are missing. |
Thank you for your contribution. Unfortunately, it does not compile / has test errors. It cannot be considered for inclusion, before this has been fixed. Sorry. |
Bug fix for 3.3. Same fix as for 3.4 in #149. |
It breaks the deegree-compliance-tests. Tests in error: |
Thank you for your contribution. Your pull request has been discussed by the TMC. Please see the following remarks from the TMC members: However, we found that it is not ready yet for inclusion: |
Is anyone needing this bug fix? Can someone post the issue which this PR is trying to fix? We need input from the author. |
This pull request has been around for long time. I close it and I will possibly submit it again later, whenever I will find a fix which doesn't break the integration tests. |
http://tracker.deegree.org/deegree-services/ticket/609