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Bug Fixes + Basic Setup For Move By Maxon

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@samjay3d samjay3d released this 31 May 16:13
· 21 commits to develop since this release
  • Fix Error Causing Cinema 4D To Crash and Setting Window to not open on R24.
  • Fix Color Error Causing Color Conversion to be incorrect.
  • Fixed Morph Bug Causing Morphs to Disable after reaching strength of 100%
  • Add an Option to Autoweight a figure if it comes in with Subdivision (Currently Subdivision is not fully Supported)
  • Updated the Genesis 8.1 Facial Morphs Preset to Match what should be exported to Use them with Move By Maxon
  • Added Basic Functionality of Getting Facial Animation from Move By Maxon on a Genesis 8.1 Character.
    • Import Face Capture.
    • Create Pose Morphs and Press Create All Pose Morphs.
    • Press Auto-IK and Go to the Setting Window.
    • In the link box select the Face Capture's Created object with the pose morph tag.
    • Make sure to put the Pose Morph Tag from Edit to Animate.
    • Select Connect Morphs.
    • Further Testing and Integration to Come.