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Curriculum for a 3-day JS workshop with Sony at General Assembly

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Sony JS Workshop at General Assembly

Curriculum for a 3-day JavaScript workshop at General Assembly.

Table of Contents

  1. Orientation, tools, and setting up development environment
  2. The history of JavaScript
  3. The JavaScript language: variables, data types, functions, objects, errors, and more!
  4. Node: installing packages, modules, exports, etc.
  5. Testing with Mocha
  6. Additional tools: Babel, Browserify, Grunt

Orientation

  • About me
  • Curriculum outline & examples
    • Good reference
    • Requires some hand-holding
    • Half lecture notes, half your notes
    • Repository of good links
  • A lot of this stuff is new to me too
  • Helping one another

Exercises

  • Hoisting: translating JS you might write to its hoisted equivalent
  • Arrow functions: using an arrow function to avoid pitfalls with this
  • Loops: practice using arrays, loops, and conditionals
  • Closures in loops: fix a common mistake caused by closures within loops
  • Movie search: consume a list of movie IDs and output movie titles sorted by release year
  • Say Hey: build a simple Node module that says "hey"
  • TreeNode: write a TreeNode classes that satisfies a number of test cases using Mocha

Tools

  • Atom (vs. VIM, Sublime)
  • Command line (Terminal)
  • Node
  • GitHub

Development Environment

  • Chrome
    • Console
    • Snippets
  • JavaScript Shell Scripting
    • Windows Scripting Host: cscript program.js
    • JavaScriptCore: jsc program.js (symlink required, see link)
  • Node
    • node for interactive shell
    • node file.js to execute saved code
    • ctrl + c twice to quite or .exit
    • .help

ECMAScript

  • Scripting language created by Brendan Eich
  • Initially called “Mocha”
  • 1995/96 Netscape released JavaScript
  • Netscape passed JS onto ECMA
  • European Computer Manufacturers Association International, a standards organization

The Language

  • Comments
    • Line-by-line: //
    • Block: /* */
  • Variables
    • var
    • Declaring multiple variables at once
    • Assignment operator: =
  • Data types
    • JS is loosely typed, aka dynamic—variables do not need to be typed and their type can change at any time
    • Literals
    • Primitives
      • Boolean
      • Null
      • Undefined
      • Number
      • String
        • Templating: `I am ${n} year(s) old`
        • split()
    • Arrays
  • Arithmetic operators (MDN)
    • +, -, /, *, ++, --
    • Concatenation
  • Strict mode (MDN)
    • Eliminates some JavaScript silent errors by changing them to throw errors
    • Fixes mistakes that make it difficult for JavaScript engines to perform optimizations: strict mode code can sometimes be made to run faster than identical code that's not strict mode
    • Applies to entires scripts or individual functions
    • "use strict";
  • Functions
    • functions.js
      • Expressions
      • Declarations
      • Parameters: variable name within function definition
      • Argument: value passed into the function
    • default-values.js
    • Anonymous functions
    • Arrow functions (MDN)
      • (args) => { ... }
      • arrow.js
      • Parentheses are optional when there's only one parameter
      • Parentheses are required when no params
      • Allows for a more succinct syntax
      • Preserves the value this (more on that later)
  • Variable scope & hoisting
    • scope.js
      • Where will this program break?
      • Notice how block level variables are treated as local
      • let in ES6 allows for true block level variables
    • Exercise: hoisting-before.js
      • Function declarations are hoisted
      • In a function expressions, the variable declaration will be hoisted, but the function declaration will stay put
      • Translate code into what it will be
      • Will this code run?
  • Objects & classes
    • Objects
      • Collection of key-value pairs (properties)
      • An object is the Python equivalent of a dictionary
      • Object.create(proto)
      • Object.defineProperty(obj, prop, descriptor)
        • Descriptor allows you to describe the property further
          • value: The value of the property (e.g., firstName: "Avand")
          • enumerable: The property will show up when iterating over all the properties of that object using for...in
          • writeable: The property can be changed
          • configurable: The property can be deleted or its attributes can be changed
        • The descriptor also allows you to define a get and set function
          • This is one way to privatize a property
          • get: The getter function
          • set: The setter function
        • JavaScript Getters and Setters
      • object-create-verbose.js
      • Accessing properties with dot notation & bracket notation
        • When would you use one notation over another?
      • Object literal: {}
      • object-create-succinct.js
      • A single instance of an object can sometimes serve as a "poor man's class"
    • Classes are defined with functions
      • Prior to ES6, there were a few ways to do declare a class
      • Confusion in the dev community
      • class-es5.js
        • new keyword
        • this keyword
      • arrow.js
        • What is wrong with this program?
      • Exercise: Rewrite the setTimeout function with an arrow function to fix the problem
    • ES6 class defined with class keyword
    • Inheritance with prototypes
      • Objects, in addition to being a collection of properties, contain one more attribute: a pointer to another object (the prototype)
      • When looking for a key on an object, if it isn't found, JS will look for it in the prototype
      • JS will follow the "prototype chain" until the prototype comes back null, when it will return undefined
      • inheritance-es5.js
      • inheritance-es6.js
      • class-es5-preferred.js
        • What's the advantage of putting the start() and stop() functions on the prototype?
    • Static functions
    • Working with objects (MDN)
    • Introduction to Object-Oriented JavaScript (MDN)
  • Closures (MDN)
  • Control flow and error handling
    • if (condition) { ... }
    • if (condition) { ... } else { ... }
    • if (condition) { ... } else if (condition) { ... }
    • Conditional practice to come with loops
    • Logical and & or: && & ||
    • || to get one of two values (revisit functions.js)
    • switch (exp) { }
      • switch.js
      • Without break execution continues to next statement after finding a match
      • default case can go anywhere but is typical at the end
      • Chaining operations
      • How can return act like break?
    • try...catch, throw, & error objects
  • Expressions and operators
  • Loops and iteration (MDN)
    • loops.js
    • for
    • do...while
    • while
    • break: terminates the innermost loop
    • continue: goes to the next iteration of the innermost loop
    • for...in
      • Use Object#hasOwnProperty to avoid iterating over inherited properties
      • When you create an object literal ({}), it will always have Object.prototype as its prototype.
      • Since Object.prototype is an object like any other object, anyone can define a new property on it, which may (and probably would) be marked enumerable
      • Understanding "Prototypes" in JavaScript
    • Exercise: loops-exercise.js
    • Closures within loops: closures-in-loops.js
    • Exercise: Fix the bug
  • Symbols
  • Promises
    • Terminology:
      • Fulfilled: the action relating to the promise succeeded
      • Rejected: the action relating to the promise failed
      • Pending: hasn't fulfilled or rejected yet
      • Settled: has fulfilled or rejected
    • new Promise(function(resolve, reject) { ... })
      • Do asynchronous stuff, and call resolve on success
      • If there's a problem, call reject
    • Promise#then(successCallback, errorCallback)
    • Chaining
      • promise.then(function(val) { return val}).then(...)
    • Promise.all([...])
    • Exercise: Movie search
      • JSON.parse()
      • parseInt()
      • Implement promises for IO and HTTP operations
      • Use Promise.all
    • JavaScript Promises: There and back again
  • Generators

Node

  • Definition: server-side platform built on Google Chrome’s JS Engine (V8)
  • Features
    • Event-driven
    • Non-blocking I/O model
    • Never waits for a response
    • Fast (because of V8)
    • nodejs_concepts.jpg
  • Node Package Manager (NPM)
    • Definition
      • Online repository of packages
      • search.nodejs.org
      • Command line utility to install and manage packages
    • npm init: initialize a project folder as a node project
    • package.json: project manifest
    • npm search express
    • npm install express
      • -g option to install globally
      • --save option to add as project dependency
    • npm ls (local)
    • npm ls -g (global)
  • Modules and exports
    • Node Modules
    • Files and modules correspond one-to-one
    • exports is a global object, whatever you put there will be available once the module is required
    • require(...)
    • Exercise
      • [say-hey.js][say-hey.js]
      • Create a module, "sayHey", that exports a method sayHey
      • In your console, require that module and execute the function
  • IO
  • Event handling
    • Callbacks take error as first argument (see io_async.js)
    • emitter.js
  • Building a web server & client

Mocha

  • Mocha homepage
  • JavaScript testing framework for Node.js
  • Pair with assertion library of your choosing
  • Exercise: Tree node
    • Create a folder, "tree-node", and inside:
      • test/tree-node-test.js
      • tree-node.js
    • npm init
    • npm install --save mocha
    • npm install --save chai
    • Ensure that mocha and chai are listed as devDependencies
    • Chai Installation Guide
    • Chai Assert API
    • Write the following tests
      • A TreeNode has an undefined value by default
      • A TreeNode can be constructed with a value
      • A TreeNode should have a null parent by default
      • A TreeNode should have 0 children by default
      • A TreeNode without a parent should be considered a root
      • A TreeNode with a parent should not be considered a root
      • A TreeNode should become the child of a new parent when added
      • A TreeNode should become the parent of a new child when added
    • Bonus
      • A TreeNode can return the root from any child
      • A TreeNode is enumerable, allowing iteration from any child down
      • A TreeNode can be removed, where parent adopts children

Grunt

  • Automates repetitive tasks like minification, concatenation, testing, linting, etc.
  • npm install -g grunt-cli
  • Sprinkles

Browserify

  • Bundles all files in a Node project into one browser-suitable file
  • npm install -g browserify

Babel

  • Multi-purpose compiler for JavaScript
  • Allows you to write JavaScript that takes advantage of latest standards
  • "Source-to-source" compiling (aka transpiling)
  • Babel User Handbook

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