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Added Dutch translation #23

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309 changes: 309 additions & 0 deletions Localization/Language.nl.resx
Original file line number Diff line number Diff line change
@@ -0,0 +1,309 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

Version 2.0

The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.

Example:

... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>

There are any number of "resheader" rows that contain simple
name/value pairs.

Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.

The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:

Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.

mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.

mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.

mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AboutTitle" xml:space="preserve">
<value>Over</value>
</data>
<data name="AcceptButton" xml:space="preserve">
<value>Accepteer</value>
</data>
<data name="CancelButton" xml:space="preserve">
<value>Annuleer</value>
</data>
<data name="ClearTile" xml:space="preserve">
<value>Tegel legen</value>
</data>
<data name="ClipFilePathPlaceholder" xml:space="preserve">
<value>Selecteer een bestandspad...</value>
</data>
<data name="ClipHotkeyLabel" xml:space="preserve">
<value>Sneltoets</value>
</data>
<data name="ClipImageFilePathLabel" xml:space="preserve">
<value>Achtergrond afbeelding bestandspad</value>
</data>
<data name="ClipNameLabel" xml:space="preserve">
<value>Fragment naam</value>
</data>
<data name="ClipNamePlaceholder" xml:space="preserve">
<value>Voer een naam in...</value>
</data>
<data name="OutputVolumeLabel" xml:space="preserve">
<value>Uitvoer volume</value>
</data>
<data name="ColumnsPlaceholder" xml:space="preserve">
<value>Kolommen</value>
</data>
<data name="CopyToClipboard" xml:space="preserve">
<value>Kopieër naar klipbord</value>
</data>
<data name="DeleteSoundClipButton" xml:space="preserve">
<value>Verwijder</value>
</data>
<data name="DeleteSoundClipConfirmationPrompt" xml:space="preserve">
<value>Weet je zeker dat je geluidsfragment "{0}" wilt verwijderen?</value>
</data>
<data name="DeleteSoundClipConfirmationTitle" xml:space="preserve">
<value>Bevestig verwijdering</value>
</data>
<data name="DismissWindow" xml:space="preserve">
<value>Afwijzen</value>
</data>
<data name="EditSoundClipTitle" xml:space="preserve">
<value>Geluidsfragment wijzigen</value>
</data>
<data name="EditSoundClipTooltip" xml:space="preserve">
<value>Geluidsfragment wijzigen</value>
</data>
<data name="EmptyTilePrompt" xml:space="preserve">
<value>Sleep hier een geluidsfragment heen om te binden! </value>
</data>
<data name="ErrorListTitle" xml:space="preserve">
<value>Error lijst</value>
</data>
<data name="FileBadFormatString" xml:space="preserve">
<value>Het volgende bestand heeft een onherkenbaar formaat: "{0}"</value>
</data>
<data name="FileBrowseAudio" xml:space="preserve">
<value>Selecteer een audio bestand...</value>
</data>
<data name="FileBrowseImage" xml:space="preserve">
<value>Selecteer een afbeelding...</value>
</data>
<data name="FileMissingString" xml:space="preserve">
<value>Het volgende bestand kan niet worden gevonden: "{0}"</value>
</data>
<data name="FilePathPlaceholder" xml:space="preserve">
<value>Bestandspad...</value>
</data>
<data name="GlobalSettingsTitle" xml:space="preserve">
<value>Voorkeuren</value>
</data>
<data name="GridSizeLabel" xml:space="preserve">
<value>Raster grootte</value>
</data>
<data name="GridTileSizeLabel" xml:space="preserve">
<value>Raster tegels grootte</value>
</data>
<data name="GridTutorial" xml:space="preserve">
<value>Kopieër een geluidsfragment van de geluidsfragmenten lijst en plak deze in een raster tegel met de rechter klik!</value>
</data>
<data name="HeightPlaceholder" xml:space="preserve">
<value>Hoogte</value>
</data>
<data name="HideTutorial" xml:space="preserve">
<value>Handleiding verbergen</value>
</data>
<data name="HotkeyPlaceholder" xml:space="preserve">
<value>Een toetscombinatie opnemen...</value>
</data>
<data name="LicenseLabel" xml:space="preserve">
<value>Licentie</value>
</data>
<data name="MasterVolumeLabel" xml:space="preserve">
<value>Master volume</value>
</data>
<data name="MissingDeviceString" xml:space="preserve">
<value>Het uitvoerapparaat "{0}" ontbreekt en kan niet worden gebruikt voor het afspelen!</value>
</data>
<data name="NewSoundClip" xml:space="preserve">
<value>Nieuw geluidsfragment</value>
</data>
<data name="NewVersionAvailable" xml:space="preserve">
<value>Er is een nieuwe versie beschikbaar</value>
</data>
<data name="NewVersionCanBeDownloaded" xml:space="preserve">
<value>GitHub Versie {0} kan worden gedownload vanaf de uitgave pagina op GitHub </value>
</data>
<data name="NewVersionCanBeInstalled" xml:space="preserve">
<value>Versie {0} kan nu worden geïnstalleerd</value>
</data>
<data name="NoticeLabel" xml:space="preserve">
<value>Bericht</value>
</data>
<data name="OutputDeviceLabel" xml:space="preserve">
<value>Uitvoer apparaat</value>
</data>
<data name="PasteClip" xml:space="preserve">
<value>Plak fragment naar tegel</value>
</data>
<data name="PlaySound" xml:space="preserve">
<value>Play audio</value>
</data>
<data name="RowsPlaceholder" xml:space="preserve">
<value>Rijen</value>
</data>
<data name="SaveButton" xml:space="preserve">
<value>Opslaan</value>
</data>
<data name="SaveButtonDisabledTooltip" xml:space="preserve">
<value>Voer a.u.b. een geluidsfragment naam in</value>
</data>
<data name="ShowNameOnGridTile" xml:space="preserve">
<value>Toon namen in een raster tegelweergave</value>
</data>
<data name="SoundClipError" xml:space="preserve">
<value>Het geluidsfragment "{0}" heeft errors:\\n{1}</value>
</data>
<data name="SoundClipListSearch" xml:space="preserve">
<value>Zoeken...</value>
</data>
<data name="SoundClipListTitle" xml:space="preserve">
<value>Geluidsfragmenten lijst</value>
</data>
<data name="StopAllAudio" xml:space="preserve">
<value>Stop audio</value>
</data>
<data name="StopAllAudioHotkeyLabel" xml:space="preserve">
<value>Stop alle audio sneltoetsen</value>
</data>
<data name="TestSound" xml:space="preserve">
<value>Test audio</value>
</data>
<data name="ThemeLabel" xml:space="preserve">
<value>Thema</value>
</data>
<data name="UpdateLabel" xml:space="preserve">
<value>Update</value>
</data>
<data name="UpdatePromptTitle" xml:space="preserve">
<value>Update beschikbaar</value>
</data>
<data name="ViewReleases" xml:space="preserve">
<value>Toon uitgaven</value>
</data>
<data name="WidthPlaceholder" xml:space="preserve">
<value>Breedte</value>
</data>
<data name="AddSoundClipOutput" xml:space="preserve">
<value>Voeg uitvoerapparaat toe</value>
</data>
<data name="RemoveSoundClipOutput" xml:space="preserve">
<value>Verwijder uitvoer apparaat</value>
</data>
<data name="VolumeLabel" xml:space="preserve">
<value>Volume</value>
</data>
<data name="LanguageLabel" xml:space="preserve">
<value>Taal</value>
</data>
<data name="ClipAudioFilePathLabel" xml:space="preserve">
<value>Geluidsfragment bestandspad</value>
</data>
</root>
1 change: 1 addition & 0 deletions Localization/Localizer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,7 @@ class Localizer : INotifyPropertyChanged
{
{ "English", "en-US" },
{ "Español", "es" },
{ "Nederlands", "nl" },
};

private const string IndexerName = "Item";
Expand Down