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NEW: Moved the load code from BitmapFontLoader into the BitmapFont, leaving the original methods as placeholders. This now means you can override BitmapFont.Load if you need to do any custom processing, something you couldn't do with the static method
NEW: Added new Load methods that supports using a Stream or TextReader to avoid the need for a file
NEW: Added new LoadText and LoadXml methods that support strings, again therefore no longer requiring a file
NEW: Minor performance improvements
FIX: For some inexplicable reason, the XML font loader was loading the XML document twice