Releases: cuckydev/PSXFunkin
Test 0.12
Test 0.11
Mostly polishing and starting to get stuff finished up
- Rewrote music sync, the gameplay should now be far smoother and accurate to the song's position
- Rewrote most stuff to use frame delta, animations are also now 24fps as intended and everything will display correctly on PAL / overclocked systems
- Added Kade Input (WIP) and Ghost Tapping options
- Made mods properly selectable on the mods menu, including the newly added Vs. Tricky mod
- Added Pixel BF (incomplete) and Senpai (incomplete) for Week 6
- Added Skid and Pump for Week 2
- Added Week 1's background and reimported Daddy Dearest to be 4bpp
Also, don't use ePSXe OR report issues on terrible old homebrew emulators, I don't care.
Early Test 0.11
Releasing for some testing
- Added Kade Input (WIP) and Ghost Tapping options
- Added Pixel BF and Senpai (no pissed form yet) to Week 6
- Added VS Tricky to the mods menu, which can now be selected using cross instead of triangle
- Releases from now on will be 7z archives containing a .bin and .cue
Don't use ePSXe
Test 0.10
That's right, I'm doing the Minecraft.
I've finally rewritten and finished the menu system, this brings so many improvements and makes it almost seem like this is... AN ACTUAL GAME??
- Opening text is properly synced to music
- Opening now has random messages each time you start the game (may depend on the used emulator)
- Title Screen doesn't look horrible anymore
- Debug stage select is removed in favor of a proper menu
- Difficulty selector, now the easy and normal charts of each song are available
- Story Mode, play through all of any week's tracks
- Freeplay, play any song in the game
- Mods, play modded content (incomplete)
- Options, change various things about gameplay and such
- Downscroll, make the notes scroll towards the bottom of the screen rather than the top
DONT USE EPSXE
Test 0.9
Test 0.8
Test 0.7
Test 0.6
Test 0.5
Test 0.4
Boyfriend's art has been reworked to be 4bpp, Daddy Dearest's is up next. A new data archive system has been implemented to try to decrease loading times by reading data in one large stream rather than many little ones (per tim EW)
Fixed the combo display to not have literal UB and break the game
NEVER EVER USE EPSXE! IT DO NOT WORK!!! if u report horrible desync issues I WILL KNOW YOU USE EPSXE!