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GameLoop

Christian edited this page Jun 16, 2018 · 12 revisions

At the start of his turn, the player gains one max mana and all available mana is replenished to that maximum value.

The player draws one card from his deck. If his Deck is empty, his King takes 1 damage. The amount of damage thus taken doubles until the player can draw a card at the start of his turn, or he loses the game.

All creatures owned by the player are ready to attack or move at the start of each turn.

There are three main options a player can take on his turn:

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