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Releases: crashkonijn/GOAP

Version 2.1.18

19 Feb 08:31
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🐛 Bug Fixes

Version 2.1.17

29 Jan 17:26
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Changes

🐛 Bug Fixes

📖 Docs

Version 2.1.16

02 Dec 15:45
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🐛 Bug Fixes

Version 2.1.15

30 Nov 20:31
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🚀 Features

  • Feature: Improved editor readability (especially in light mode) (#124)

🐛 Bug Fixes

  • Fix: Goal completion not clearing goal (#112)

📖 Docs

  • Improved readme and package.json text (#114)
  • docs: Update GettingStarted.md with missing using @warigeiko (#113)

Version 2.1.14

03 Nov 17:20
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🚀 Features

  • feat: added samples to the package! They can now be imported using the package manager in Unity!

🐛 Bug Fixes

Version 2.1.13

03 Nov 16:52
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🚀 Features

  • feat: added samples to the package! They can now be imported using the package manager in Unity!
  • feat: added update-package workflow @crashkonijn (#97)

📖 Docs

🧰 Maintenance

Version 2.1.12

18 Oct 17:38
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What's Changed

  • Fixed #90 editor getting stuck in endless loop with looping actions
  • Fixed #89: editor deadlocking sometimes
  • Editor now auto selects first agent
  • Fixed worldstate docs missing meta file

by @crashkonijn in #91

Full Changelog: 2.1.11...2.1.12

Version 2.1.11

10 Oct 17:08
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Full Changelog: 2.1.10...2.1.11

Version 2.1.10

04 Oct 19:03
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What's Changed

Full Changelog: 2.1.9...2.1.10

Version 2.1.9

22 Sep 18:16
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What's Changed

  • Added possibility to add an IGoapSetConfig to the GoapRunnerBehaviour
  • Added effect type (Increase/Decrease) instead of increase bool
  • Added warning in the editor when no stylesheets could be loaded (project files have been moved to another location)
  • Fixed: Node viewer not being draggable in 2021.x

by @crashkonijn in #69

Full Changelog: 2.1.8...2.1.9