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[RFC] Revert low pressure damage #460

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merged 2 commits into from
Nov 7, 2024

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dffdff2423
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@dffdff2423 dffdff2423 commented Nov 5, 2024

About the PR

Reverts commit 37fffca.

Why / Balance

The major argument for reducing the damage in space-wizards/space-station-14#29478 boils down to "what if the shuttle gets bombed". This is a non-issue on CD given that ideally the shuttle should never be bombed without a very good reason.

In my opinion spacing should be a punishing and unfair mechanic. If you are going out into space without a spacesuit you are doing something that should be highly mechanically discouraged. Given that nature of CD being a RP server it is fairly immersion breaking to see John Paramedic going out into space to recover the body. If you blow a hole in the wall of the space station it should be a catastrophic event with little counterplay; I think the drama from that would add a lot to a CD round.

Harmony has also reverted low pressure damage and it does not seem to be a dumpster fire based on their github ss14-harmony/space-station-14#137

Changelog

aquif:

  • Low pressure damage has been restored to it's pre-nerf values.

@dffdff2423
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I will fix the test if this is approved.

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dffdff2423 commented Nov 6, 2024

Cherry-picked space-wizards/space-station-14#33030. I would recommend a rebase merge. (or just applying the patch and marking as merged)

@LankLTE
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LankLTE commented Nov 6, 2024

If I could, I'd say maybe partially revert it to a middleground. Just to play around with a bit & see, the current value is a big jump and might take a lot of people off-guard.

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I would be fine with that, but I did not see a single person object to this on discord. Spacing rarely comes up in CD as is.

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LankLTE commented Nov 6, 2024

Personally I'd say put it to 2-3 just so it's not as jarring both for new and existing people, but if you insist 4 I'm fine with that ultimately.

@LankLTE LankLTE merged commit 5ac8df4 into cosmatic-drift-14:master Nov 7, 2024
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3 participants