GM: fix possible steering message counter duplication #27281
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After thinking this out, this doesn't make sense. We already handle this pretty well. If OP were to lag so much that we didn't get a readback frame in three 10 ms frames and send a duplicate counter, then all of a sudden get two 128 confirmations, the car would see:
0 -> 0 (OP GETS READBACKS) -> 2
And on master, we'd handle this to the best of our ability by only incrementing once (we still would send a duplicate frame, thinking the steering message got blocked somehow):
0 -> 0 (OP GETS READBACKS) -> 1