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Implement auto update for macOS and linux
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
module github.com/code-game-project/codegame-cli | ||
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go 1.18 | ||
go 1.19 | ||
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require ( | ||
github.com/Bananenpro/cli v0.3.0 | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,102 @@ | ||
package main | ||
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import "github.com/code-game-project/codegame-cli/cmd" | ||
import ( | ||
"fmt" | ||
"os" | ||
"os/exec" | ||
"path/filepath" | ||
"runtime" | ||
"strconv" | ||
"strings" | ||
"time" | ||
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"github.com/Bananenpro/cli" | ||
"github.com/adrg/xdg" | ||
"github.com/code-game-project/go-utils/external" | ||
"github.com/code-game-project/go-utils/semver" | ||
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cgExec "github.com/code-game-project/go-utils/exec" | ||
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"github.com/code-game-project/codegame-cli/cmd" | ||
) | ||
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const Version = "0.7.1" | ||
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func main() { | ||
checkVersion() | ||
cmd.Execute() | ||
} | ||
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// checkVersion prints a warning, if there is a newer version of codegame-cli available. | ||
// On macOS and linux the user is offered to update automatically. | ||
func checkVersion() { | ||
latest, err := getLatestVersion() | ||
if err != nil { | ||
return | ||
} | ||
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currentMajor, currentMinor, currentPatch, err := semver.ParseVersion(Version) | ||
if err != nil { | ||
return | ||
} | ||
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latestMajor, latestMinor, latestPatch, err := semver.ParseVersion(latest) | ||
if err != nil { | ||
return | ||
} | ||
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if latestMajor > currentMajor || (latestMajor == currentMajor && latestMinor > currentMinor) || (latestMajor == currentMajor && latestMinor == currentMinor && latestPatch > currentPatch) { | ||
_, shErr := exec.LookPath("sh") | ||
_, sudoErr := exec.LookPath("sudo") | ||
_, curlErr := exec.LookPath("curl") | ||
_, tarErr := exec.LookPath("tar") | ||
cgBin, codegameErr := os.Stat("/usr/local/bin/codegame") | ||
if codegameErr == nil && !cgBin.IsDir() && shErr == nil && sudoErr == nil && curlErr == nil && tarErr == nil && (runtime.GOOS == "darwin" || runtime.GOOS == "linux") { | ||
update() | ||
} else { | ||
cli.Warn("You are using an old version of codegame-cli (v%s).\nUpdate to the latest version (v%s): https://github.com/code-game-project/codegame-cli#installation", Version, latest) | ||
} | ||
} | ||
} | ||
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func update() { | ||
yes, err := cli.YesNo("A new version is available. Do you want to update now?", true) | ||
if err != nil { | ||
os.Exit(0) | ||
} | ||
if !yes { | ||
return | ||
} | ||
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_, err = cgExec.Execute(false, "sh", "-c", fmt.Sprintf("curl -L https://github.com/code-game-project/codegame-cli/releases/latest/download/codegame-cli-%s-%s.tar.gz | tar -xz codegame && sudo mv codegame /usr/local/bin", runtime.GOOS, runtime.GOARCH)) | ||
if err != nil { | ||
cli.Error("Update failed.") | ||
os.Exit(1) | ||
} | ||
cli.Success("Update successful.") | ||
os.Exit(0) | ||
} | ||
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func getLatestVersion() (string, error) { | ||
cacheDir := filepath.Join(xdg.CacheHome, "codegame", "cli") | ||
os.MkdirAll(cacheDir, 0o755) | ||
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content, err := os.ReadFile(filepath.Join(cacheDir, "latest_version")) | ||
if err == nil { | ||
parts := strings.Split(string(content), "\n") | ||
if len(parts) >= 2 { | ||
cacheTime, err := strconv.Atoi(parts[0]) | ||
if err == nil && time.Now().Unix()-int64(cacheTime) <= 60*60*24 { | ||
return parts[1], nil | ||
} | ||
} | ||
} | ||
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tag, err := external.LatestGithubTag("code-game-project", "codegame-cli") | ||
if err != nil { | ||
return "", err | ||
} | ||
version := strings.TrimPrefix(tag, "v") | ||
os.WriteFile(filepath.Join(cacheDir, "latest_version"), []byte(fmt.Sprintf("%d\n%s", time.Now().Unix(), version)), 0o644) | ||
return version, nil | ||
} |