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Implement triplets in the pixel ntuplet producer #382

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merged 34 commits into from
Sep 9, 2019

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@fwyzard fwyzard commented Sep 9, 2019

To enable pixel triplets:

process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

The code should be cleaned up to avoid "magic numbers".

This PR is a rebase of the (updated) #362 on top of the current master.
See also the discussion and comments in #362 and #377.

@fwyzard fwyzard merged commit 777198b into CMSSW_10_6_X_Patatrack Sep 9, 2019
@fwyzard fwyzard deleted the rebase/362 branch December 2, 2019 16:05
fwyzard pushed a commit that referenced this pull request Oct 8, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Oct 8, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Oct 19, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Oct 20, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Oct 20, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Oct 20, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Oct 23, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Oct 23, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Nov 6, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Nov 6, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Nov 6, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Nov 16, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Nov 16, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard added a commit that referenced this pull request Nov 27, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard added a commit that referenced this pull request Nov 27, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Dec 25, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Dec 26, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Dec 29, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Dec 29, 2020
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Jan 15, 2021
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Mar 23, 2021
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
fwyzard pushed a commit that referenced this pull request Apr 1, 2021
Enable pixel triplets with:

    process.pixelTracksHitQuadruplets.minHitsPerNtuplet = 3
    process.pixelTracksHitQuadruplets.includeJumpingForwardDoublets = True

Changes:
  - adjust for the average pixel geometry and the beam spot position;
  - allow "jumping doublets" in the forward region (FPIX1-FPIX3) for triplets.
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2 participants