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r_znear and cg_gunX, cg_gunY, cg_gunZ cvars are cheat protected. r_znear allows changing depth cut-off to show more of view weapon and cg_gunX, Y, Z cvars allow customizing weapon placement. Neither of these seem like a concern for cheating. Aside from setting r_znear high to see through wall and maybe moving view weapon far forward to use a target marker?
The ranges in Quake Live were reported by SolivaN to be:
r_znear | 0 to 4
cg_gunX | -10 to 10
cg_gunY | -10 to 10
cg_gunZ | -10 to 0
r_znear
andcg_gunX
,cg_gunY
,cg_gunZ
cvars are cheat protected.r_znear
allows changing depth cut-off to show more of view weapon andcg_gunX, Y, Z
cvars allow customizing weapon placement. Neither of these seem like a concern for cheating. Aside from setting r_znear high to see through wall and maybe moving view weapon far forward to use a target marker?The ranges in Quake Live were reported by SolivaN to be:
r_znear | 0 to 4
cg_gunX | -10 to 10
cg_gunY | -10 to 10
cg_gunZ | -10 to 0
This change was requested by SolivaN at the ioquake forum.
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