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Update Plus Governments to CleanSlate standards
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Previous fix was not an actual fix. Problem appears to be in the history. #286 still ongoing.
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schwarherz committed Dec 8, 2024
1 parent a87b0a0 commit 0fdfd23
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Showing 5 changed files with 131 additions and 141 deletions.
12 changes: 0 additions & 12 deletions CK2Plus/common/governments/feudal_governments.txt
Original file line number Diff line number Diff line change
Expand Up @@ -36,12 +36,10 @@ feudal_governments = {
color = { 118 255 163 }

potential = {
feudal_group_potential_trigger = yes
chinese_imperial_government_potential_trigger = yes
}

allow = {
feudal_group_allow_trigger = yes
chinese_imperial_government_allow_trigger = yes
}

Expand Down Expand Up @@ -100,12 +98,10 @@ feudal_governments = {
color = { 91 133 207 }

potential = {
feudal_group_potential_trigger = yes
feudal_government_potential_trigger = yes
}

allow = {
feudal_group_allow_trigger = yes
feudal_government_allow_trigger = yes
}

Expand Down Expand Up @@ -155,12 +151,10 @@ feudal_governments = {
color = { 10 138 57 }

potential = {
feudal_group_potential_trigger = yes
muslim_feudal_government_potential_trigger = yes
}

allow = {
feudal_group_allow_trigger = yes
muslim_feudal_government_allow_trigger = yes
}

Expand Down Expand Up @@ -212,12 +206,10 @@ feudal_governments = {
color = { 169 169 169 }

potential = {
feudal_group_potential_trigger = yes
order_government_potential_trigger = yes
}

allow = {
feudal_group_allow_trigger = yes
order_government_allow_trigger = yes
}

Expand Down Expand Up @@ -265,12 +257,10 @@ feudal_governments = {
color = { 143 12 125 }

potential = {
feudal_group_potential_trigger = yes
roman_imperial_government_potential_trigger = yes
}

allow = {
feudal_group_allow_trigger = yes
roman_imperial_government_allow_trigger = yes
}

Expand Down Expand Up @@ -325,12 +315,10 @@ feudal_governments = {
color = { 207 145 90 }

potential = {
feudal_group_potential_trigger = yes
monastic_feudal_government_potential_trigger = yes
}

allow = {
feudal_group_allow_trigger = yes
monastic_feudal_government_allow_trigger = yes
}

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6 changes: 0 additions & 6 deletions CK2Plus/common/governments/republic_governments.txt
Original file line number Diff line number Diff line change
Expand Up @@ -33,12 +33,10 @@ republic_governments = {
color = { 94 187 185 }

potential = {
republic_group_potential_trigger = yes
confucian_government_potential_trigger = yes
}

allow = {
republic_group_allow_trigger = yes
confucian_government_allow_trigger = yes
}

Expand Down Expand Up @@ -95,12 +93,10 @@ republic_governments = {
color = { 250 0 0 }

potential = {
republic_group_potential_trigger = yes
merchant_republic_government_potential_trigger = yes
}

allow = {
republic_group_allow_trigger = yes
merchant_republic_government_allow_trigger = yes
}

Expand Down Expand Up @@ -156,11 +152,9 @@ republic_governments = {
color = { 209 125 130 }

potential = {
republic_group_potential_trigger = yes
republic_government_potential_trigger = yes
}
allow = {
republic_group_allow_trigger = yes
republic_government_allow_trigger = yes
}

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2 changes: 0 additions & 2 deletions CK2Plus/common/governments/tribal_governments.txt
Original file line number Diff line number Diff line change
Expand Up @@ -35,12 +35,10 @@ tribal_governments = {
color = { 92 31 23 }

potential = {
tribal_group_potential_trigger = yes
tribal_government_potential_trigger = yes
}

allow = {
tribal_group_allow_trigger = yes
tribal_government_allow_trigger = yes
}

Expand Down
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