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client: Add shared client support
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Add SharedClient and SharedClients types to support multiple different
requests in flight on the same DNS client connection.

Signed-off-by: Jussi Maki <jussi@isovalent.com>
Signed-off-by: Jarno Rajahalme <jarno@isovalent.com>
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jrajahalme committed Nov 8, 2023
1 parent 6fba7e4 commit 8f678c9
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2 changes: 1 addition & 1 deletion go.mod
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module github.com/cilium/dns

go 1.14
go 1.18

require (
golang.org/x/net v0.2.0
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243 changes: 243 additions & 0 deletions shared_client.go
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// SPDX-License-Identifier: Apache-2.0
// Copyright Authors of Cilium

package dns

import (
"context"
"errors"
"fmt"
"net"
"sync"
"time"
)

// SharedClients holds a set of SharedClient instances.
type SharedClients struct {
// SharedClient's lock must not be taken while this lock is held!
lock sync.Mutex
// clients are created and destroyed on demand, hence 'Mutex' needs to be taken.
clients map[string]*SharedClient
}

func NewSharedClients() *SharedClients {
return &SharedClients{
clients: make(map[string]*SharedClient),
}
}

// GetSharedClient gets or creates an instance of SharedClient keyed with 'key'. if 'key' is an
// empty sting, a new client is always created and it is not actually shared. The returned 'closer'
// must be called once the client is no longer needed. Conversely, the returned 'client' must not be
// used after the closer is called.
func (s *SharedClients) GetSharedClient(key string, conf *Client, serverAddrStr string) (client *SharedClient, closer func()) {
if key == "" {
// Simplified case when the client is actually not shared
client = newSharedClient(conf, serverAddrStr)
return client, client.close
}
for {
// lock for s.clients access
s.lock.Lock()
// locate client to re-use if possible.
client = s.clients[key]
if client == nil {
client = newSharedClient(conf, serverAddrStr)
s.clients[key] = client
s.lock.Unlock()
// new client, we are done
break
}
s.lock.Unlock()

// reusing client that may start closing while we wait for its lock
client.Lock()
if client.refcount > 0 {
// not closed, add our refcount
client.refcount++
client.Unlock()
break
}
// client was closed while we waited for it's lock, discard and try again
client.Unlock()
client = nil
}

return client, func() {
client.Lock()
defer client.Unlock()
client.refcount--
if client.refcount == 0 {
// connection close must be completed while holding the client's lock to
// avoid a race where a new client dials using the same 5-tuple and gets a
// bind error.
// The client remains findable so that new users with the same key may wait
// for this closing to be done with.
client.close()
// Make client unreachable
// Must take s.lock for this.
s.lock.Lock()
delete(s.clients, key)
s.lock.Unlock()
}
}
}

type request struct {
ctx context.Context
msg *Msg
ch chan sharedClientResponse
}

type sharedClientResponse struct {
msg *Msg
rtt time.Duration
err error
}

// A SharedClient keeps state for concurrent transactions on the same upstream client/connection.
type SharedClient struct {
serverAddr string

*Client

// requests is closed when the client needs to exit
requests chan request
// wg is waited on for the client finish exiting
wg sync.WaitGroup

sync.Mutex // protects the fields below
refcount int
conn *Conn
}

func newSharedClient(conf *Client, serverAddr string) *SharedClient {
return &SharedClient{
refcount: 1,
serverAddr: serverAddr,
Client: conf,
requests: make(chan request),
}
}

// ExchangeShared dials a connection to the server on first invocation, and starts a handler
// goroutines to send and receive responses, distributing them to appropriate concurrent caller
// based on the DNS message Id.
func (c *SharedClient) ExchangeShared(m *Msg) (r *Msg, rtt time.Duration, err error) {
return c.ExchangeSharedContext(context.Background(), m)
}

// handler is started when the connection is dialed
func handler(wg *sync.WaitGroup, client *Client, conn *Conn, requests chan request) {
defer wg.Done()

responses := make(chan sharedClientResponse)

// Receive loop
wg.Add(1)
go func() {
defer wg.Done()
defer close(responses)
for {
r, err := conn.ReadMsg()
if err != nil {
// handler is not reading on the channel after closing
if errors.Is(err, net.ErrClosed) {
return
}
responses <- sharedClientResponse{nil, 0, err}
} else {
responses <- sharedClientResponse{r, 0, nil}
}
}
}()

type waiter struct {
ch chan sharedClientResponse
start time.Time
}
waitingResponses := make(map[uint16]waiter)
defer func() {
conn.Close()

// Drain responses send by receive loop to allow it to exit.
// It may be repeatedly reading after an i/o timeout, for example.
for range responses {
}

for _, waiter := range waitingResponses {
waiter.ch <- sharedClientResponse{nil, 0, net.ErrClosed}
close(waiter.ch)
}
}()

for {
select {
case req, ok := <-requests:
if !ok {
return
}
start := time.Now()
err := client.SendContext(req.ctx, req.msg, conn, start)
if err != nil {
req.ch <- sharedClientResponse{nil, 0, err}
close(req.ch)
} else {
waitingResponses[req.msg.Id] = waiter{req.ch, start}
}

case resp, ok := <-responses:
if !ok {
return
}
if resp.err != nil {
// ReadMsg failed, but we cannot match it to a request,
// so complete all pending requests.
for _, waiter := range waitingResponses {
waiter.ch <- sharedClientResponse{nil, 0, resp.err}
close(waiter.ch)
}
waitingResponses = make(map[uint16]waiter)
} else if resp.msg != nil {
if waiter, ok := waitingResponses[resp.msg.Id]; ok {
delete(waitingResponses, resp.msg.Id)
resp.rtt = time.Since(waiter.start)
waiter.ch <- resp
close(waiter.ch)
}
}
}
}
}

func (c *SharedClient) ExchangeSharedContext(ctx context.Context, m *Msg) (r *Msg, rtt time.Duration, err error) {
c.Lock()
if c.conn == nil {
c.conn, err = c.DialContext(ctx, c.serverAddr)
if err != nil {
c.Unlock()
return nil, 0, fmt.Errorf("failed to dial connection to %v: %w", c.serverAddr, err)
}
// Start handler for sending and receiving.
c.wg.Add(1)
go handler(&c.wg, c.Client, c.conn, c.requests)
}
c.Unlock()

respCh := make(chan sharedClientResponse)
c.requests <- request{
ctx: ctx,
msg: m,
ch: respCh,
}
resp := <-respCh
return resp.msg, resp.rtt, resp.err
}

// close closes and waits for the close to finish.
// Must be called while holding client's lock.
func (c *SharedClient) close() {
close(c.requests)
c.wg.Wait()
c.conn = nil
}
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