Port speedup for materials::get_rotting()
#613
Merged
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Purpose of change
Optimize rotting corpses
Describe the solution
Port CleverRaven#44544
Testing
In a test scenario (blind avatar waiting in a middle of a city)
materials::get_rotting()
went down from ≈12% to 0%.Additional context
The next expensive calls in item processing are
get_heat_radiation()
with total of ≈22%.