This game was developed in the context of the MSc. in Digital Game Development, Universidade de Aveiro, for the curricular unit of Visual Computing. It proposes to explore different visual computing concepts, such as diverse rendering methods, transformations, collisions, animations, 3D meshes, illumination of various types, shading models, usage of materials, textures, etc.
Envisioned and created by Carolina Araújo, Francisco R. Pinto and Luís Chaves, using the Panda3D game engine.
After making sure that you have 1.5 GB of available disk space:
pip install -r requirements.txt
cd simulation-simulator
py ./main.py
pip install numpy
pip install wheel
pip install direct
pip install panda3d
pip install panda3d_simplepbr
pip install panda3d_gltf