clip_area
produces a clip that is opposite in the Y axis when using nouveau drivers
#3201
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clip_area
produces a clip that is opposite in the Y axis when using nouveau drivers
#3201
This bug has been driving me a little wacky in https://github.com/mattkae/miracle.
What's wrong
On all other platforms, if I set the
clip_area
of a window to a rectangle like(x: 0, y: 0, w: 100, h :100)
, the absolute X, Y coordinate appears to be the top left of the screen.However with nouveau drivers, the absolute X, Y coordinate resolved to the bottom left of the screen.
For my tiling window manager, this makes windows "disappear" on my Nvidia setup, as their clip does not correspond to the intended window position.
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