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Merge pull request #879 from buildkite/use-windows-console-groups-for…
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…-processes

Use windows console groups for process management
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lox committed Jan 3, 2019
2 parents 993dadb + a6eb9db commit f3203e4
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Showing 2 changed files with 32 additions and 18 deletions.
4 changes: 2 additions & 2 deletions process/process_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -94,9 +94,9 @@ func TestProcessCapturesOutputLineByLine(t *testing.T) {

func TestProcessInterrupts(t *testing.T) {
if runtime.GOOS == `windows` {
t.Skip("Not supported on windows")
t.Skip("Works in windows, but not in docker")
}

var lines []string
var mu sync.Mutex

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46 changes: 30 additions & 16 deletions process/utils_windows.go
Original file line number Diff line number Diff line change
Expand Up @@ -5,39 +5,53 @@ import (
"os"
"os/exec"
"strconv"
"syscall"

"github.com/buildkite/agent/logger"
)

// Windows signal handling isn't a thing unfortunately, so we are limited in what we
// can do with gracefully terminating. Windows also doesn't have process hierarchies
// in the same way that unix does, so killing a process doesn't have any effect on
// the processes it spawned. We use TASKKILL.EXE with the /T flag to traverse processes
// that have a matching ParentProcessID, but even then if a process in the middle
// of the chain has died, we leave a heap of processes hanging around. Future improvements
// might include using terminal groups or job groups, which are a modern windows thing
// that might work for us.
// Windows has no concept of parent/child processes or signals. The best we can do
// is create processes inside a "console group" and then send break / ctrl-c events
// to that group. This is superior to walking a process tree to kill each process
// because that relies on each process in that chain still being active.

// See https://docs.microsoft.com/en-us/windows/console/generateconsolectrlevent

var (
libkernel32 = syscall.MustLoadDLL("kernel32")
procGenerateConsoleCtrlEvent = libkernel32.MustFindProc("GenerateConsoleCtrlEvent")
)

const (
createNewProcessGroupFlag = 0x00000200
)

func StartPTY(c *exec.Cmd) (*os.File, error) {
return nil, errors.New("PTY is not supported on Windows")
}

func createCommand(name string, arg ...string) *exec.Cmd {
return exec.Command(name, arg...)
func createCommand(cmd string, args ...string) *exec.Cmd {
execCmd := exec.Command(cmd, args...)
execCmd.SysProcAttr = &syscall.SysProcAttr{
CreationFlags: syscall.CREATE_UNICODE_ENVIRONMENT | createNewProcessGroupFlag,
}
return execCmd
}

func terminateProcess(p *os.Process, l *logger.Logger) error {
l.Debug("[Process] Terminating process tree with TASKKILL.EXE PID: %d", p.Pid)

// taskkill.exe with /F will call TerminateProcess and hard-kill the process and
// anything in it's process tree.
// anything left in it's process tree.
return exec.Command("CMD", "/C", "TASKKILL.EXE", "/F", "/T", "/PID", strconv.Itoa(p.Pid)).Run()
}

func interruptProcess(p *os.Process, l *logger.Logger) error {
l.Debug("[Process] Interrupting process tree with TASKKILL.EXE PID: %d", p.Pid)

// taskkill.exe without the /F will use window signalling (WM_STOP, WM_QUIT) to kind
// of gracefull shutdown windows things that support it.
return exec.Command("CMD", "/C", "TASKKILL.EXE", "/T", "/PID", strconv.Itoa(p.Pid)).Run()
// Sends a CTRL-BREAK signal to the process group id, which is the same as the process PID
// For some reason I cannot fathom, this returns "Incorrect function" in docker for windows
r1, _, err := procGenerateConsoleCtrlEvent.Call(syscall.CTRL_BREAK_EVENT, uintptr(p.Pid))
if r1 == 0 {
return err
}
return nil
}

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