Personal game engine project using Vulkan backend.
This repo is for my personal project which is to create a game engine using Vulkan as backend renderer.
My goal is to learn and get familier with Vulkan, then implement some cool stuffs like PBR.
I commit my works time to time, but for now it will be mostly about learning Vulkan than adding engine features,
which I have already done on previous game engine projects.
Windows 10
Visual Studio
Latest C++
Latest Vulkan