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Arcade

Arcade is a software written in C ++, this one consists of the simulation of an arcade terminal. The goal of the project is to use dynamic loading of libraries containing a game or a graphical API.

Features:

  • Changing the runtime of the graphics library
  • Loading runtime games

Build:

Install all graphic libraries

make install

Build The Project

make

Upgrades

  • Finish Implementation of Vulkan API
  • Use CMake instead of Make for multi-platform compilation

Architecture

The project is written in C++ and uses SDL2, SFML, NCurses and Vulkan as Graphic API.
The project is composed of an executable who loads the different libraries during the execution of the program

Libraries

  • SDL2
  • SFML
  • NCurses
  • Vulkan

Authors

Brice Lang-Nguyen (brice.lang-nguyen@epitech.eu)
Johanne-Franck Ngbokoli (franck.ngbokoli@epitech.eu)
Bastien Guillaumat (bastien.guillaumat@epitech.eu)

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Simulation of an arcade terminal

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