Date Made: Apr 2020
My first published Unity game. You can find it on both the Google Play store and the App store.
-[x] Creating Multiple screens
-[x] Creating Custom buttons and custom functionality
-[x] Learned how to use PlayerPrefs to store player settings
-[x] Learned to create game difficulty
-[x] Learned how to use IEnumerator
-[x] Created Custom Audio Manager that would change the volume and pitch of audios.
This gave every tap a different feeling everytime a player clicks on a tile.
-[x] Created multiple levels and scenes.
-[x] Worked with Unity ads to give the player a second chance once they watch an ad.