A LiveSplit autosplitter for Metal Gear Solid on PC and emulator
⚠ This is version 2 of the autosplitter. Click here for version 1 (pre-May 2021).
⚠ Do not use a Scriptable Auto Splitter and an activated Splits Editor autosplitter at the same time - this will cause repeated splits.
⚠ If using a Split File labelled Subsplits, you should have a Subsplits component in your layout, not the default Splits layout.
- Metal Gear Solid (PSX JP)
- Metal Gear Solid (PSX US)
- Metal Gear Solid (PSX EU English)
- Metal Gear Solid (PSX EU Spanish)
- Metal Gear Solid Integral (PC)
- Metal Gear Solid Integral (PSX JP)
- Metal Gear Solid Integral VR-Disc (PC)
- Metal Gear Solid Integral VR-Disc (PSX JP)
- Metal Gear Solid VR Missions (PSX US)
- Metal Gear Solid Special Missions (PSX EU English)
- Metal Gear Solid - Master Collection Version (PC) for the above PSX games
- BizHawk
- DuckStation
- ePSXe
- Mednafen
- RetroArch (Beetle PSX core)
- Click the green button above and select
Download ZIP
, and extractMetalGearSolid.asl
anywhere. - In LiveSplit's Layout Editor, add a new
Control > Scriptable Auto Splitter
. - Double click on the Scriptable Auto Splitter, and browse to
MetalGearSolid.asl
.
- The first time you run the autosplitter, the
Default Settings Template
window will appear.- Selecting one of the templates will define your default splits for every layout you add the autosplitter to in the future.
- The first three templates offer sensible split sets, depending on how often you want to split.
- Choose one of the
For Old v1 Split Files
templates if you want to use your old v1 split files without having to add or remove splits.
- In the Scriptable Auto Splitter settings, find the
Split Points
category and open it if necessary. - Every split supported by the autosplitter is listed here in order.
- Check any split you want to include, and uncheck those you don't.
- You don't need to uncheck splits that aren't in your run - the autosplitter will keep track of which route you're on, and avoid splitting in places that aren't on that route.
- If you've customised any of your splits, see
Building Split Files
below. - Otherwise, prebuilt
split files
are available in the Split Files folder.
- To build a set of split files that matches the selected splits in your settings:
- Make sure the game, or any of the supported emulators (it's not necessary to launch the game), is already open.
- In the Scriptable Auto Splitter settings, toggle the top setting
MGS Autosplitter Toolbox
on or off, to open the toolbox. - Click the button for
Build Split File for current settings
, to open the split file builder. - Change any of the settings if needed, click
Save To Folder
, and select the target folder.
- Split files will be created for the following categories:
- Any% (PC)
- All Bosses (PC)
- Glitchless (PC)
- Any% (Console)
- All Bosses (Console)
- MGS Autosplitter provides a set of data variables about the game and run, that you can add to your LiveSplit layout.
- You must install the ASL Var Viewer component by hawkerm first, and restart LiveSplit.
- Make sure the game is open before starting.
- For each variable, in the Layout Editor, add an
Info > ASL Var Viewer
component and double click it. - Select either
Current State
orVariables
, and select a variable from the dropdown box below.
- The
Current State
variables are raw data taken from the game, usually simple strings and numbers. - These variables are provided:
Alerts
: The number of times you've entered an Alert state when seen by the enemy.Continues
: The number of Continues you've taken.Difficulty
: A number representing the difficulty, where-1
is Very Easy,0
is Normal, etc.GameTime
: The number of frames elapsed since you started a run. Timed at 30 per second.Kills
: The number of guards you've killed.Life
: Snake's current HP.Location
: A string representing the current game area, e.g.s00a
is Dock.MaxLife
: Snake's current maximum HP.Progress
: A number representing your progress through the game. The end of the game is at294
.RationsUsed
: The number of Rations you've eaten.Saves
: The number of times you've saved the game.
- The
Variables
variables are calculated by the autosplitter using game and run data, and are usually "friendlier" than the Current State variables. - These variables are provided:
D
: This is a data store for the autosplitter. It doesn't provide any information and shouldn't be used.FPS
: A constantly-updating display of the game's rendered frame rate. By default 1-second, 5-second and 15-second periods are displayed.Info
: A general-purpose variable that shows contextual information whenever it becomes available. These are provided:- HP for Snake
- HP for the current boss
- Countdown timer for Chaff Grenade
- Countdown timer for O2 when in water/gas
- Countdown timer for Diazepam
- Countdown timer for the elevator in Dock
Location
: The name of the area you're currently in.Platform
: The name of the emulator currently in use, orPC
if using the PC version of the game.Stats
: A single line showing every game stat (e.g. Alerts) that is 1 or higher.Version
: The name of the current version of Metal Gear Solid.