Note: a full explanation can be found in the GitHub wiki.
Purpose ("window-purpose" on MELPA) provides a new window management system for Emacs, which gives you a better control over where Emacs displays buffers.
With Purpose, each buffer has a configurable "purpose" and each window
can interactively be dedicated to a certain "purpose". When you dedicate
a window (C-c , d), Purpose makes sure that this window will be used
only for buffers which have the same purpose as the buffer that is
currently displayed in that window. The purpose of a buffer can be
customized via the variables purpose-user-mode-purposes
,
purpose-user-name-purposes
, purpose-user-regexp-purposes
and
purpose-use-default-configuration
(see the
wiki).
Purpose is tested with Emacs versions 24.3, 24.4 and 24.5. Backward-compatibility for earlier versions might be added in the future - if you want such support, contact me.
Manually: M-x purpose-mode
In your init file:
(require 'window-purpose)
(purpose-mode)
Manually: M-x customize-group purpose. Look at:
- "Purpose User Mode Purposes": recognize purpose according to major mode
- "Purpose User Name Purposes": recognize purpose according to buffer name (for exact names)
- "Purpose User Regexp Purposes": recognize purpose according to buffer name (for name patterns)
- "Purpose Use Default Configuration": toggle default configuration on/off
In init file:
(add-to-list 'purpose-user-mode-purposes '(<major-mode> . <purpose>))
(add-to-list 'purpose-user-name-purposes '(<name> . <purpose>))
(add-to-list 'purpose-user-regexp-purposes '(<pattern> . <purpose>))
(setq purpose-use-default-configuration t) ; not really necessary, default is t
(purpose-compile-user-configuration) ; activates your changes
Key | Command |
---|---|
C-c , b | purpose-switch-buffer-with-purpose : switch to a buffer with the same purpose as the current one |
C-u C-x b | switch-buffer-without-purpose : switch to a buffer, but don't use Purpose for it. Handy for changing the current layout. |
C-c , d | purpose-toggle-window-purpose-dedicated |
C-c , D | purpose-toggle-window-buffer-dedicated |
C-c , 1 | purpose-delete-non-dedicated-windows |
purpose-save-window-layout : save current layout (by name) |
|
purpose-load-window-layout : load layout (by name) |
|
purpose-save-window-layout-file : save current layout directly to file |
|
purpose-load-window-layout-file : load layout directly from file |
|
purpose-reset-window-layout : reload previously loaded layout |
How to get a simple and persistent layout for coding in Python that looks like this:
(add-to-list 'purpose-user-mode-purposes '(python-mode . py))
(add-to-list 'purpose-user-mode-purposes '(inferior-python-mode . py-repl))
(purpose-compile-user-configuration)
If you have a previously saved layout, you can load it with
purpose-load-window-layout
and skip step 2 and step 3.
- open a Python file
- C-c , d (
purpose-toggle-window-purpose-dedicated
) so window is dedicated ("[py]" in the status bar will change to "[py!]") - C-x 1 (
delete-other-windows
) - C-x 2 (
split-window-below
) - C-c C-z (
python-shell-switch-to-shell
) - C-c , d so window is dedicated
- C-x o (
other-window
) to select the python file's window - C-x ^ (
enlarge-window
) until you like the sizes of the windows
M-x purpose-save-window-layout
Dedicating a window limits which buffers will be displayed in it. There are two types of window dedication: buffer-dedication and purpose-dedication.
Use purpose-toggle-window-buffer-dedicated
to dedicate a window to its buffer.
This window will not display any other buffer while it is buffer-dedicated. A
"#" in the mode-line next to the window's purpose indicates that the window is
buffer-dedicated.
Use purpose-toggle-window-purpose-dedicated
to dedicate a window to its
purpose. This window will only display buffers with the same purpose. A "!" in
the mode-line next to the window's purpose indicates that the window is
purpose-dedicated.
You can delete all non-dedicated windows by using
purpose-delete-non-dedicated-windows
.
When switching buffers, Purpose will display the new buffer in the correct window, according to the current configuration.
Use switch-to-buffer
to switch to any buffer. The buffer will be displayed
according to the current purpose-configuration.
Use purpose-switch-buffer-with-purpose
to switch to another buffer with the
same purpose as the current buffer.
Use purpose-switch-buffer-with-some-purpose
to select a purpose and then
switch to a buffer with that purpose.
Use switch-buffer-without-purpose
to switch to any buffer. The buffer will be
displayed using Emacs' original behavior. This is useful when you want to change
the window layout.
Use purpose-set-window-purpose
to switch the purpose of the current window. If
there is a buffer with the chosen purpose, that buffer will be displayed in the
current window. Otherwise, a dummy buffer will be created and used.
Purpose lets you save, load and reset the window layout.
Use purpose-save-window-layout
to save the current window layout. The layout
will be saved in a directory of your choice, in a file named
<layout-name>.window-layout
.
Use purpose-load-window-layout
to load a window layout. The available layouts
are located the directories specified in customizable variable purpose-layout-dirs
.
Use purpose-save-window-layout-file
to save the current window layout directly to
a file of your choice.
Use purpose-load-window-layout-file
to load a window layout directly from a file
of your choice.
Use purpose-reset-window-layout
to reset the window layout to the latest
layout that you loaded.
In addition to window layouts, Purpose also lets save, load and reset the frame
layout. A "frame layout" consists of the window layouts of multiple frames.
All of the window layout commands have frame layout equivalents, e.g.
purpose-load-frame-layout
is equivalent to purpose-load-window-layout
.
In the past, the variable purpose-preferred-prompt
, allowed you to choose whether you want Purpose to use
IDO or Helm when it needs information from the user. This variable has been removed. Instead, the prompt
relies on the normal mechanism. For Helm prompts enable helm-mode
, for Ivy mode enable ivy-mode
, for
IDO prompts enable ido-mode
, etc. If using ido-mode
, note that because how IDO works it doesn't
cover all commands, and some commands won't have an IDO prompt. To work around that, please see the
package ido-completion-read+ (formerly
ido-ubiquitous).
Purpose lets you define your own purposes. You can do so by using the variables
purpose-user-mode-purposes
, purpose-user-name-purposes
and
purpose-user-regexp-purposes
. You can also deactivate the default purpose
configuration if it bothers you, by setting purpose-use-default-configuration
to nil.
If you want, you can the rules of how certain buffers are displayed. To do so,
use the variable purpose-special-action-sequences
. Let's explain this with an
example. The following code makes all help buffers appear in a separate
frame. This means you will get a "popup" frame for help buffers.
(setq pop-up-frames t) ; allows emacs to popup new frames
;; give help buffers the 'popup-frame purpose
(add-to-list 'purpose-user-mode-purposes
'(help-mode . popup-frame))
(purpose-compile-user-configuration)
;; new rules for buffers with the 'popup-frame purpose
(add-to-list 'purpose-special-action-sequences
'(popup-frame
purpose-display-reuse-window-buffer
purpose-display-reuse-window-purpose
purpose-display-pop-up-frame))
When killing a visible buffer, Emacs has to decide which buffer to show instead.
Enabling the purpose-x-kill
extension will make Emacs consider the purpose of
the window that needs to show a new buffer. If the window is purpose-dedicated,
the killed buffer is replaced with another buffer with the same purpose. If there
are no buffers with the same purpose as the killed buffer, the window is deleted.
To enable the purpose-x-kill
extension:
(require 'window-purpose-x)
(purpose-x-kill-setup)
Window layout and frame layout files are stored in the directories specified by
purpose-layout-dirs
. By default, its value is ("~/.emacs.d/layouts/")
. To store
layouts in a different location, simply change the value of this variable.
See Integration With Other Packages for information about how some packages relate to Purpose.