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Feature Request: Button layout rotation on programming page #409
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How would you want to do this. As you could have several stream decks connected with different orientations? |
I had a couple thoughts on this:
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With the excellent updates to the multi-Emulators in version 3 of Companion ahead of us, I can see real value in implementing a vertical mode, particularly for phone usage – holding a phone naturally needs to be vertical, and for one handed operation when walking around a venue. There are two things to add here: adding rotation to the emulators, just like the Stream Decks currently have, and Adding an option to rotate the button building page. |
Once we have #1607, perhaps this issue as it stands is no longer necessary? Instead, it could be that it is possible to define the width & height of an emulator. You could then configure it to be 3x6 or whatever works well for your phone. I almost did this when implementing the emulator styling, but decided to leave it out initially And perhaps the current way of rotating streamdecks should be deprecated (probably cant be removed for at least a few releases), replacing it with a rotation mode that actually rotates the whole streamdeck, not each button individually. The combination of these two means that the current orentiation in the UI will always be correct, so we don't have to think about rotating it |
This is possible in 3.2 (current beta builds) A new rotation mode has been added, which allows for the whole streamdeck to be rotated, not just the contents of the buttons. So by using this new mode it will match the layout in the ui |
Describe the feature
When rotating buttons on a surface, have the button layout page rotate as well.
Is this platform dependent (windows, mac, ..)?
no
If documentation is required to implement, do you know where to find it?
no
Usecases
Would make programming easier if the button layout rotated to match rotation changes made in surface settings.
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