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[CI test, dontmerge] PR #1000 with __(u)mul128() based abstractions in int128_struct #1130
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After this commit, int128.h and int128_impl.h are included as follows: - .c files which use int128 include int128_impl.h (after util.h) - .h files which use int128 include int128.h (after util.h) This list is exhaustive. util.h needs to included first because it sets up necessary #defines.
@@ -244,6 +244,9 @@ static SECP256K1_INLINE void secp256k1_int_cmov(int *r, const int *a, int flag) | |||
#elif defined(UINT128_MAX) || defined(__SIZEOF_INT128__) | |||
# define SECP256K1_WIDEMUL_INT128 1 | |||
# define SECP256K1_INT128_NATIVE 1 | |||
#elif defined(_MSC_VER) && (defined(_M_X64) || defined(_M_ARM64)) |
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I know this is just a CI test but I think we want something like this after #1000. Then I'd suggest this as a heuristic:
#elif UINTPTR_MAX >= UINT64_MAX
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That doesn't guarantee the existence of __mulh
and __umulh
?
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No, it doesn't. But even without access to an efficient 64x64->128 mul, it's still a good idea to use the int128_struct implementation on a 64bit machine (with the simulated 64x64->128 mul then) because then the 64-bit field/scalar code will be used.
(I admit I don't know if we'll run into such a machine/compiler. It may be a good idea to output a preprocessor warning in this case, or actually remove the simulated 64x64->128 mul code because our tests will never exercise it.)
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Hmm, perhaps we should benchmark the 10x26 field code against the 5x52 + int128_struct code. I'm not convinced about which one is faster.
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It's faster on 64 bit platforms because all the other operations except muls will profit:
Intel(R) Core(TM) i7-7600U CPU @ 2.80GHz (x86_64), gcc 12.1.0 -O2
Benchmark , Min(us) , Avg(us) , Max(us)
./configure --with-test-override-wide-multiply=int64
ecdsa_verify , 95.3 , 96.2 , 102.0
ecdsa_sign , 64.0 , 64.1 , 64.7
./configure --with-test-override-wide-multiply=int128_struct
ecdsa_verify , 55.9 , 56.4 , 57.4
ecdsa_sign , 42.2 , 42.4 , 43.0
./configure
ecdsa_verify , 54.9 , 55.4 , 56.1
ecdsa_sign , 39.9 , 40.1 , 40.7
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We should probably change this right?
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Change it to what? There are instrinsics for some platforms to do addition-with-carry, which likely result in better performance here (as well as constant-time operation), but they're obviously not standard C.
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I understood there were similar non-constant time issues in libsecp256k1 where comparisons were being transformed into branches, and that refactoring the code somehow fixed the problem.
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Maybe, but I'm not sure that's needed.
All of this is empirical of course - it's very much possible for vaguely reasonable compilers to convert code like this into either constant time or non-constant time code.
But based on what I've seen from GCC, this isn't too suprising: i686 doesn't have a (CPU) native 64-bit type; all (u)int64_t operations are effectively already translated to operations on pairs of 32-bit integers. And it seems that on several platforms, GCC compiles comparisons on tuple-represented integers to branches (this is also true on 64-bit platforms with __int128).
Code of this form already occurs in scalar_4x64_impl.h, but it's not a problem there, because it's only used on 64-bit platforms, where uint64_t isn't represented as a pair. For the same reason, it does not seem to be a problem if int128_struct_impl.h is used on 64-bit systems.
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all (u)int64_t operations are effectively already translated to operations on pairs of 32-bit integers. And it seems that on several platforms, GCC compiles comparisons on tuple-represented integers to branches
That makes a lot of sense but recent GCC >=8 seems to get away without a branch, at least in this simple test... https://gcc.godbolt.org/z/nss58G3Ko
If we find a nice of rewriting these comparisons, fine. But I don't see any way of fixing this, so I wouldn't bother too much. The build is seriously misconfigured if you use int128_struct on a 32bit machine, and we don't need to support this.
We could add a |
Superseded by #1156. |
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