Welcome to Unity_RobotMaze, my second project using Unity and my first game created in Unity!
In this game, the objective is to guide the robot to complete the maze in the shortest possible path.
Navigate the maze by shooting at the red walls. At the beginning of the game, the player starts with 100 points. Every time a player shoots at a wall in the wrong direction, they lose 10 points. The game ends when the player successfully completes the maze.
- Move Forward: W / Up Arrow
- Move Backward: S / Down Arrow
- Turn Left: A / Left Arrow
- Turn Right: D / Right Arrow
- Toggle Flashlight: F
- Change Camera View: C
- Fire: Right Mouse Button
The game features two different tracks of music. Players can change the in-game music and adjust the volume settings from the menu.
I have several features I'd like to implement in the future to enhance the game:
- Customizable Controls: Players will be able to customize controls to their preferences.
- Preventing Falls: Implement mechanisms to prevent the robot from falling when attempting to pass through walls.
- Maze Overview: Display a snapshot of the maze's layout for 3 seconds at the start of the game.
I'm excited to continue developing and enhancing the game with these and other improvements.
To experience the game on your local machine, follow these steps:
- Clone this repository:
git clone https://github.com/beyzayildizli/Unity_RobotMaze.git
- Open the project in Unity.
- Explore the project, playtest the game, and provide feedback!
Contributions to this project are highly welcome! If you have ideas, bug reports, or enhancements, feel free to open an issue or submit a pull request. Let's collaborate to make Unity_RobotMaze even better.
This project was developed by Beyza Yıldızlı. You can find me on LinkedIn or GitHub.