In Minecraft, having to go back and fix blocks that you accidentally placed or destroyed is time-consuming and annoying. BuildRegion is a user interface enhancement mod, designed to help you avoid these little accidents.
BuildRegion can also help you plan structures, giving you a dynamic blueprint right there in the world.
BuildRegion is not an auto-build tool. It will only prevent you from misclicking; it will not click for you. It's all client-side, meaning you can use this on multi-player without the server having to run a special plugin.
See the official minecraftforums.net thread for screenshots and a demo video.
First of all, make sure that LibShapeDraw is installed as it is a base requirement. You'll also need ModLoader or Forge; BuildRegion is compatible with either.
Next, download the zip and do one of the following, whichever you prefer:
- Use a launcher utility to add the zip (recommended). There are many launchers out there, e.g. Magic Launcher.
OR
- Move the zip file to the
mods
subdirectory. This subdirectory can be found in your Minecraft directory.
OR
- Manually patch the contents of the zip file into your
minecraft.jar
. Old-school modding still works. Be sure to remove theMETA-INF
folder.
BuildRegion does not modify any vanilla classes directly and therefore should be compatible with virtually every mod that works with ModLoader or Forge. If you find an incompatible mod please post to the minecraftforums thread or open an issue on github and we'll try to sort it out.
To get started, hold control
on your keyboard and right-click
your mouse.
This will make a grid appear in front of you. As long as the grid is active,
you can only build inside that region. Use control-left-click
to remove the
build region.
You can easily redefine the region: just move around or face a different
direction, then control-right-click
again. You can also move the region
around using [
, ]
, and the arrow keys.
Press B
to change how the build region works:
- Blue (default): you can only place or destroy blocks inside the grid.
- Red: you can only place or destroy blocks outside the grid.
- Green and white: the grid is for display only; it won't affect block placement.
Finally, press shift-B
or control-middle-click
to open up a GUI window to
help you define the region. Most of the things that you can do in the GUI are
already covered by a keyboard or mouse shortcut, listed above. The GUI is
intended as an alternate way to set up your region -- use whichever method you
prefer! Even if the GUI is open, you can still use keyboard/mouse shortcuts, and
you can adjust the camera by moving the mouse while holding right-click
.
Note: if you're using a Mac, use command (⌘)
instead of control
.
BuildRegion is open source! Visit the official project page at github.com/bencvt/BuildRegion. In addition to the source code, the project documentation also includes the change log and a list of planned features.