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  1. MyWarehouse MyWarehouse Public

    Clean Architecture and Domain Driven Design sample project based on C# 10 / .NET 6 / ASP.NET Core 6 / EF Core 6 & Angular 11 with Bootstrap.

    C# 244 69

  2. Unity3D-ReactiveScriptables Unity3D-ReactiveScriptables Public

    ScriptableObject based framework / scaffolding that facilitates loosely coupled communication and automatic update propagation between MonoBehaviour components.

    C# 32

  3. Unity3D-PerlinCameraShake Unity3D-PerlinCameraShake Public

    Perlin noise based camera shake MonoBehaviour script for Unity3D, ready to attach to a Camera. Uses a coroutine-based execution that exits after the job is done. Should be relatively performant.

    C# 19 3

  4. Unity3D-SoundManager Unity3D-SoundManager Public

    Simple but decent sound manager for Unity3D, with pitch and volume modulation, AudioSource pooling, positioned sound support, and playback completion callback.

    C# 22 4

  5. GridOS GridOS Public

    Modular multitasking and command handling PB script for Space Engineers, offering a fully flexible and auto-updating hierarchical menu system.

    C# 6 2

  6. SuffixTree SuffixTree Public

    A well-structured, relatively compact implementation of Ukkonen's linear time suffix tree construction algorithm in C# 7+. With bonus detailed explanation on the algorithm.

    C# 7 4