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Create RenderTarget wrapper and refactor rendering classes #1200

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merged 10 commits into from
Dec 11, 2024

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Introduce a RenderTarget wrapper class for SKSurface and refactor various rendering classes to utilize this new structure, enhancing consistency and maintainability in rendering operations.

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The following TODO comments were found:

// TODO: Rendererに特定のDrawableのみを描画するクラスを追加する

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Code Coverage

Package Line Rate Branch Rate Complexity Health
Beutl.ProjectSystem 11% 6% 2190
Beutl.Utilities 73% 67% 360
Beutl.Threading 100% 94% 118
Beutl.Operators 4% 0% 62
Beutl.Engine 29% 28% 8865
Beutl.Core 33% 30% 3120
Beutl.Extensibility 2% 0% 66
Beutl.Configuration 39% 19% 285
Beutl.Language 0% 0% 712
Summary 27% (10005 / 37412) 27% (2869 / 10787) 15778

Minimum allowed line rate is 0%

@yuto-trd yuto-trd merged commit 53922c4 into main Dec 11, 2024
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@yuto-trd yuto-trd deleted the feat/render-target branch December 11, 2024 07:43
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