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Fix(DB/SAI): Add dialogue between Archmage Mordent Evenshade and Sent…
…inel Stillbough (#20913) * Added Dialogue when idle * Update rev_1734101479985626400.sql * Update rev_1734101479985626400.sql * fix error
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data/sql/updates/pending_db_world/rev_1734101479985626400.sql
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-- Archmage Mordent Evenshade smart ai | ||
SET @ENTRY := 36479; | ||
UPDATE `creature_template` SET `AIName` = 'SmartAI', `ScriptName` = '' WHERE `entry` = @ENTRY; | ||
DELETE FROM `smart_scripts` WHERE `source_type` = 0 AND `entryOrGuid` = @ENTRY; | ||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES | ||
(@ENTRY, 0, 0, 0, 1, 0, 100, 0, 540000, 540000, 540000, 540000, 0, 0, 87, 3647900, 3647901, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Archmage Mordent Evenshade - Out of Combat - Run Random Script'); | ||
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DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 3647900); | ||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES | ||
(3647900, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Mordent Evenshade - Actionlist - Say Line 0'), | ||
(3647900, 9, 1, 0, 0, 0, 100, 0, 5000, 5000, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 19, 36481, 10, 0, 0, 0, 0, 0, 0, ' Closest alive creature Sentinel Stillbough (36481) in 10 yards: Talk 0 to invoker'), | ||
(3647900, 9, 2, 0, 0, 0, 100, 0, 5000, 5000, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Self: Talk 1 to invoker'), | ||
(3647900, 9, 3, 0, 0, 0, 100, 0, 6000, 6000, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 19, 36481, 10, 0, 0, 0, 0, 0, 0, 'Closest alive creature Sentinel Stillbough (36481) in 10 yards: Talk 1 to invoker'), | ||
(3647900, 9, 4, 0, 0, 0, 100, 0, 3000, 3000, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Mordent Evenshade - Actionlist - Say Line 2'), | ||
(3647900, 9, 5, 0, 0, 0, 100, 0, 6000, 6000, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 19, 36481, 10, 0, 0, 0, 0, 0, 0, 'Closest alive creature Sentinel Stillbough (36481) in 10 yards: Talk 2 to invoker'), | ||
(3647900, 9, 6, 0, 0, 0, 100, 0, 9000, 9000, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Mordent Evenshade - Actionlist - Say Line 3'), | ||
(3647900, 9, 7, 0, 0, 0, 100, 0, 8000, 8000, 0, 0, 0, 0, 1, 4, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Mordent Evenshade - Actionlist - Say Line 4'), | ||
(3647900, 9, 8, 0, 0, 0, 100, 0, 13000, 13000, 0, 0, 0, 0, 1, 5, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Mordent Evenshade - Actionlist - Say Line 5'), | ||
(3647900, 9, 9, 0, 0, 0, 100, 0, 9000, 9000, 0, 0, 0, 0, 1, 6, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Mordent Evenshade - Actionlist - Say Line 6'); | ||
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DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 3647901); | ||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES | ||
(3647901, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Mordent Evenshade - Actionlist - Say Line 7'), | ||
(3647901, 9, 1, 0, 0, 0, 100, 0, 5000, 5000, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 19, 36481, 10, 0, 0, 0, 0, 0, 0, 'Closest alive creature Sentinel Stillbough (36481) in 10 yards: Talk 3 to invoker'), | ||
(3647901, 9, 2, 0, 0, 0, 100, 0, 10000, 10000, 0, 0, 0, 0, 1, 8, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Mordent Evenshade - Actionlist - Say Line 8'), | ||
(3647901, 9, 3, 0, 0, 0, 100, 0, 8000, 8000, 0, 0, 0, 0, 1, 4, 0, 0, 0, 0, 0, 19, 36481, 10, 0, 0, 0, 0, 0, 0, 'Closest alive creature Sentinel Stillbough (36481) in 10 yards: Talk 4 to invoker'), | ||
(3647901, 9, 4, 0, 0, 0, 100, 0, 3000, 3000, 0, 0, 0, 0, 1, 9, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Mordent Evenshade - Actionlist - Say Line 9'), | ||
(3647901, 9, 5, 0, 0, 0, 100, 0, 13000, 13000, 0, 0, 0, 0, 1, 10, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Mordent Evenshade - Actionlist - Say Line 10'), | ||
(3647901, 9, 6, 0, 0, 0, 100, 0, 3000, 3000, 0, 0, 0, 0, 1, 11, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Mordent Evenshade - Actionlist - Say Line 11'), | ||
(3647901, 9, 7, 0, 0, 0, 100, 0, 9000, 9000, 0, 0, 0, 0, 1, 5, 0, 0, 0, 0, 0, 19, 36481, 10, 0, 0, 0, 0, 0, 0, 'Closest alive creature Sentinel Stillbough (36481) in 10 yards: Talk 5 to invoker'), | ||
(3647901, 9, 8, 0, 0, 0, 100, 0, 4000, 4000, 0, 0, 0, 0, 1, 12, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Archmage Mordent Evenshade - Actionlist - Say Line 12'), | ||
(3647901, 9, 9, 0, 0, 0, 100, 0, 12000, 12000, 0, 0, 0, 0, 1, 6, 0, 0, 0, 0, 0, 19, 36481, 10, 0, 0, 0, 0, 0, 0, 'Closest alive creature Sentinel Stillbough (36481) in 10 yards: Talk 6 to invoker'); |