feat: add support for v2024.3.5x #401
Merged
Annotations
14 warnings
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v2.3.4, actions/setup-dotnet@v1.8.0, actions/upload-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
|
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2.3.4, actions/setup-dotnet@v1.8.0, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
|
Run actions/checkout@v2.3.4
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
|
Run actions/checkout@v2.3.4
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
|
Publish:
AmongUsCapture/ServerSocket.cs#L40
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
Publish:
AmongUsCapture/ServerSocket.cs#L45
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
Publish:
AmongUsCapture/ServerSocket.cs#L50
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
Publish:
AmongUsCapture/ServerSocket.cs#L55
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
Publish:
AmongUsCapture/Memory/GameMemReader.cs#L116
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
Publish:
AmongUsCapture/Memory/GameMemReader.cs#L121
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
Publish:
AmongUsCapture/Memory/GameMemReader.cs#L226
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
Publish:
AmongUsCapture/ClientSocket.cs#L66
The variable 'paramString' is assigned but its value is never used
|
Publish:
AmongUsCapture/DiscordHandler.cs#L75
The variable 's' is assigned but its value is never used
|
Publish:
AmongUsCapture/Memory/GameMemReader.cs#L148
The variable 'e' is declared but never used
|
Loading