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asus4 authored Nov 21, 2023
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Our team's submission for [Google’s Immersive Geospatial Challenge](https://googlesimmersive.devpost.com/) hackathon.

https://github.com/asus4/WorldEnsemble/assets/357497/230fe6ee-3753-4608-96ef-a7bada3c410c

https://github.com/asus4/WorldEnsemble/assets/357497/1711c076-97bc-46a8-acae-bc566bca74ae


## Tested Environment

- Unity 2022.3.12f1. It will be compatible with Unity 2022 LTS.
- macOS. Windows is not supported for now.

## Simulate on Unity Editor

https://github.com/asus4/WorldEnsemble/assets/357497/1ff03fd4-01cf-41a6-8aef-42e11f7a67a2

- Pull this repository with **[Git-LFS](https://git-lfs.com/)**.
- Simulation on the Unity Editor is supported only on iOS. Open Build Settings and switch the platform to iOS.
![fig-switch-platform](https://github.com/asus4/WorldEnsemble/assets/357497/2bbcb90a-5f6f-4d2a-87a1-65db73f74a36)
- Play and Enjoy the scene `Scenes/Main`.
- You can change the replay file from `Project Settings/XR Plug-in Management/AR Foundation Replay.`
![replay-file](https://github.com/asus4/WorldEnsemble/assets/357497/35f3c0c9-fd72-4b0c-bf39-11132874a259)

## How to build for iOS / Android

- Go to Google's developer console and get the API key for Google Geospatial API.
- See [AR Core Geospatial website](https://developers.google.com/ar/develop/ios/geospatial/enable) for more detail.
- ARCore API and Photorealistic 3D Tiles are required.
- Open `Project Settings/XR Plug-in Management/ARCore Extensions`
- Enter your Google Geospatial API key to `ProjectSettings/ARCoreExtensionsProjectSettings.json`
![fig-apikey](https://github.com/asus4/WorldEnsemble/assets/357497/6c6beadc-3c74-4cd4-92fa-95f82571bf7f)
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## Our Team

- [@asus4](https://github.com/asus4): Creative Technologist
- [TWOTH](https://twoth.bandcamp.com/): Musician
- [TWOTH](https://twoth.bandcamp.com/): Sound Artist

## License

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