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Transport agnostic kestrel refactoring (#1551)
- Add transport interfaces - Create separate Core and Libuv projects #828
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...ver.Kestrel/Adapter/IConnectionAdapter.cs → ...estrel.Core/Adapter/IConnectionAdapter.cs
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src/Microsoft.AspNetCore.Server.Kestrel.Core/Internal/ConnectionHandler.cs
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// Copyright (c) .NET Foundation. All rights reserved. | ||
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. | ||
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using System; | ||
using System.IO.Pipelines; | ||
using System.Threading; | ||
using Microsoft.AspNetCore.Hosting.Server; | ||
using Microsoft.AspNetCore.Server.Kestrel.Internal.Http; | ||
using Microsoft.AspNetCore.Server.Kestrel.Transport; | ||
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namespace Microsoft.AspNetCore.Server.Kestrel.Internal | ||
{ | ||
public class ConnectionHandler<TContext> : IConnectionHandler | ||
{ | ||
// Base32 encoding - in ascii sort order for easy text based sorting | ||
private static readonly string _encode32Chars = "0123456789ABCDEFGHIJKLMNOPQRSTUV"; | ||
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// Seed the _lastConnectionId for this application instance with | ||
// the number of 100-nanosecond intervals that have elapsed since 12:00:00 midnight, January 1, 0001 | ||
// for a roughly increasing _requestId over restarts | ||
private static long _lastConnectionId = DateTime.UtcNow.Ticks; | ||
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private readonly ServiceContext _serviceContext; | ||
private readonly IHttpApplication<TContext> _application; | ||
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public ConnectionHandler(ServiceContext serviceContext, IHttpApplication<TContext> application) | ||
{ | ||
_serviceContext = serviceContext; | ||
_application = application; | ||
} | ||
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public IConnectionContext OnConnection(IConnectionInformation connectionInfo) | ||
{ | ||
var inputPipe = connectionInfo.PipeFactory.Create(GetInputPipeOptions(connectionInfo.InputWriterScheduler)); | ||
var outputPipe = connectionInfo.PipeFactory.Create(GetOutputPipeOptions(connectionInfo.OutputWriterScheduler)); | ||
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var connectionId = GenerateConnectionId(Interlocked.Increment(ref _lastConnectionId)); | ||
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var frameContext = new FrameContext | ||
{ | ||
ConnectionId = connectionId, | ||
ConnectionInformation = connectionInfo, | ||
ServiceContext = _serviceContext | ||
}; | ||
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// TODO: Untangle this mess | ||
var frame = new Frame<TContext>(_application, frameContext); | ||
var outputProducer = new SocketOutputProducer(outputPipe.Writer, frame, connectionId, _serviceContext.Log); | ||
frame.LifetimeControl = new ConnectionLifetimeControl(connectionId, outputPipe.Reader, outputProducer, _serviceContext.Log); | ||
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var connection = new FrameConnection(new FrameConnectionContext | ||
{ | ||
ConnectionId = connectionId, | ||
ServiceContext = _serviceContext, | ||
PipeFactory = connectionInfo.PipeFactory, | ||
ConnectionAdapters = connectionInfo.ListenOptions.ConnectionAdapters, | ||
Frame = frame, | ||
Input = inputPipe, | ||
Output = outputPipe, | ||
OutputProducer = outputProducer | ||
}); | ||
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// Since data cannot be added to the inputPipe by the transport until OnConnection returns, | ||
// Frame.RequestProcessingAsync is guaranteed to unblock the transport thread before calling | ||
// application code. | ||
connection.StartRequestProcessing(); | ||
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return connection; | ||
} | ||
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// Internal for testing | ||
internal PipeOptions GetInputPipeOptions(IScheduler writerScheduler) => new PipeOptions | ||
{ | ||
ReaderScheduler = _serviceContext.ThreadPool, | ||
WriterScheduler = writerScheduler, | ||
MaximumSizeHigh = _serviceContext.ServerOptions.Limits.MaxRequestBufferSize ?? 0, | ||
MaximumSizeLow = _serviceContext.ServerOptions.Limits.MaxRequestBufferSize ?? 0 | ||
}; | ||
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internal PipeOptions GetOutputPipeOptions(IScheduler readerScheduler) => new PipeOptions | ||
{ | ||
ReaderScheduler = readerScheduler, | ||
WriterScheduler = _serviceContext.ThreadPool, | ||
MaximumSizeHigh = GetOutputResponseBufferSize(), | ||
MaximumSizeLow = GetOutputResponseBufferSize() | ||
}; | ||
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private long GetOutputResponseBufferSize() | ||
{ | ||
var bufferSize = _serviceContext.ServerOptions.Limits.MaxResponseBufferSize; | ||
if (bufferSize == 0) | ||
{ | ||
// 0 = no buffering so we need to configure the pipe so the the writer waits on the reader directly | ||
return 1; | ||
} | ||
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// null means that we have no back pressure | ||
return bufferSize ?? 0; | ||
} | ||
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private static unsafe string GenerateConnectionId(long id) | ||
{ | ||
// The following routine is ~310% faster than calling long.ToString() on x64 | ||
// and ~600% faster than calling long.ToString() on x86 in tight loops of 1 million+ iterations | ||
// See: https://github.com/aspnet/Hosting/pull/385 | ||
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// stackalloc to allocate array on stack rather than heap | ||
char* charBuffer = stackalloc char[13]; | ||
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charBuffer[0] = _encode32Chars[(int)(id >> 60) & 31]; | ||
charBuffer[1] = _encode32Chars[(int)(id >> 55) & 31]; | ||
charBuffer[2] = _encode32Chars[(int)(id >> 50) & 31]; | ||
charBuffer[3] = _encode32Chars[(int)(id >> 45) & 31]; | ||
charBuffer[4] = _encode32Chars[(int)(id >> 40) & 31]; | ||
charBuffer[5] = _encode32Chars[(int)(id >> 35) & 31]; | ||
charBuffer[6] = _encode32Chars[(int)(id >> 30) & 31]; | ||
charBuffer[7] = _encode32Chars[(int)(id >> 25) & 31]; | ||
charBuffer[8] = _encode32Chars[(int)(id >> 20) & 31]; | ||
charBuffer[9] = _encode32Chars[(int)(id >> 15) & 31]; | ||
charBuffer[10] = _encode32Chars[(int)(id >> 10) & 31]; | ||
charBuffer[11] = _encode32Chars[(int)(id >> 5) & 31]; | ||
charBuffer[12] = _encode32Chars[(int)id & 31]; | ||
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// string ctor overload that takes char* | ||
return new string(charBuffer, 0, 13); | ||
} | ||
} | ||
} |
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