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[Feature Request/Enhancement] Expanded Music Formats #4
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You may use ogg and flac without any problem as background music for game - just put it into \ExtraMetadata\Games\game-guid\Music Files |
.wav and .flac can be selected and play now. .ogg files can be selected and added but do not play any audio. No related errors in the playnite.log or extensions.log |
I have the same problem with ogg files, I have tried various conversion options without any success. |
According to this page, |
Is your feature request related to a problem? Please describe.
Current support is limited by the lousy and high-compression .mp3 or the uncommon size-inefficient .wav format. A lot of original game music is distributed in the loseless .flac format and storage-efficient low-compression .ogg. You need to convert these files to their older comparisons to use them.
Edit: .wav cannot be used for music either. It functions only as a sound effect format with the reverse being accurate too currently.
Describe the solution you'd like
Support for greater range of audio formats.
Describe alternatives you've considered
Converting all files to .mp3 or .wav is a working solution. Besides the problems highlighted above, the audio playback still functions properly.
Additional context
I submit this issue fully aware this is a volunteer-run fork of the original extension. If it isn't possible to do this right now or isn't planned, the current addon works fine as is. I appreciate the work done to continue to support it.
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