Skip to content

The VGF Library is a library that encodes and decodes VGF files. The VGF format covers the entire model use cases. These use cases can be a combination of SPIR-V™ module binary data, their constants, and compute shaders.

Notifications You must be signed in to change notification settings

arm/ai-ml-sdk-vgf-library

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

40 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

ML SDK VGF Library

The VGF Library is a library that encodes and decodes VGF files. The VGF format covers the entire model use cases. These use cases can be a combination of SPIR-V™ module binary data, their constants, and compute shaders. The library provides a suite of APIs and tools for working with VGF files. The library includes the following:

  • C++ encoder API
  • C++ decoder API
  • C decoder API
  • VGF dumping tool: vgf_dump

The encoder provides a simple, high-level API for building up VGF files. It is designed for easy integration into offline tooling.

The decoder is designed to be lightweight and to be included in high-performing programs, for example game engines. Therefore, the decoder does not allocate any dynamic memory on its own. To maintain full control, you must allocate the memory required and provide it to this library. To minimize copies and peak memory requirements, the format also supports mmap read operations on the contents.

VGF Library also provides a dumping tool which is called vgf_dump. vgf_dump prints the content of a VGF file into human-readable JSON format. You can also use vgf_dump to generate scenario file templates. You can use the scenario file templates with the Scenario Runner tool.

To see the contents of a VGF file in a visual format, you can use the VGF Adapter for Model Explorer, which lets you view the inputs, outputs, constants and SPIR-V™ graphs.

Cloning the repository

To clone the ML SDK VGF Library as a stand-alone repository, you can use regular git clone commands. However, for better management of dependencies and to ensure everything is placed in the appropriate directories, we recommend using the git-repo tool to clone the repository as part of the ML SDK for Vulkan® suite. The tool is available here.

For a minimal build and to initialize only the ML SDK VGF Library and its dependencies, run:

repo init -u https://github.com/arm/ai-ml-sdk-manifest -g vgf-lib

Alternatively, to initialize the repo structure for the entire ML SDK for Vulkan®, including the VGF Library, run:

repo init -u https://github.com/arm/ai-ml-sdk-manifest -g all

After the repo is initialized, fetch the contents with:

repo sync --no-clone-bundle

Cloning on Windows®

To ensure nested submodules do not exceed the maximum long path length, you must enable long paths on Windows®, and you must clone close to the root directory or use a symlink. Make sure to use Git for Windows.

Using PowerShell:

Set-ItemProperty -Path "HKLM:\SYSTEM\CurrentControlSet\Control\FileSystem" -Name "LongPathsEnabled" -Value 1
git config --global core.longpaths true
git --version # Ensure you are using Git for Windows, for example 2.50.1.windows.1
git clone <git-repo-tool-url>
python <path-to-git-repo>\git-repo\repo init -u <manifest-url> -g all
python <path-to-git-repo>\git-repo\repo sync --no-clone-bundle

Using Git Bash:

cmd.exe "/c reg.exe add \"HKLM\System\CurrentControlSet\Control\FileSystem"" /v LongPathsEnabled /t REG_DWORD /d 1 /f"
git config --global core.longpaths true
git --version # Ensure you are using the Git for Windows, for example 2.50.1.windows.1
git clone <git-repo-tool-url>
python <path-to-git-repo>/git-repo/repo init -u <manifest-url> -g all
python <path-to-git-repo>/git-repo/repo sync --no-clone-bundle

After the sync command completes successfully, you can find the ML SDK VGF Library in <repo_root>/sw/vgf-lib/. You can also find all the dependencies required by the ML SDK VGF Library in <repo_root>/dependencies/.

Building VGF Library from source

The build system must have:

  • CMake 3.22 or later.
  • C/C++ 17 compiler: GCC, or optionally Clang on Linux and MSVC on Windows®.
  • Python 3.10 or later. Required python libraries for building are listed in tooling-requirements.txt.
  • Flatbuffers flatc compiler 25.2.10 or later.

The following dependencies are also needed:

For the preferred dependency versions see the manifest file.

Providing Flatc

There are 3 options for providing the flatc binary and headers.

  1. Using the default path. When the repository is initialized using the repo manifest, the flatbuffers source is checked out in <repo-root>/dependencies/flatbuffers/. The VGF Library cmake scripts automatically find and build flatc in this location.

  2. Providing a custom flatc path. If flatc cannot be found in the default <repo-root>/dependencies/flatbuffers path, you can provide a custom binary file path to the build script using the --flatc-path <path_to_flatc> option, see Building with the script.

  3. Installing flatc to the system. If flatc cannot be found in the default path and no custom path is provided, it will be searched using PATH. To install flatc to the system and make it available on the searchable PATH, see the flatbuffers documentation. For example, on Linux navigate to the flatbuffers checkout location and run the following commands:

cmake -B build -DCMAKE_INSTALL_PREFIX=/usr/local
cmake --build build --target install

Building with the script

To make the build configuration options easily discoverable, we provide a python build script. When you run the script from a git-repo manifest checkout, the script uses default paths and does not require any additional arguments. If you do not use the script, you must specify paths to the dependencies.

To build on the current platform, for example on Linux or Windows®, run the following command:

python3 $SDK_PATH/sw/vgf-lib/scripts/build.py -j $(nproc)

To cross compile for AArch64 architecture, add the following option:

python3 $SDK_PATH/sw/vgf-lib/scripts/build.py -j $(nproc) --target-platform aarch64

To enable and run tests, use the --test option. To lint the tests, use the --lint option. To build the documentation, use the --doc option. To build the documentation, you must have sphinx and doxygen installed on your machine.

You can install the build artifacts for this project into a specified location. To install the build artifacts, pass the --install option with the required path.

To create an archive with the build artifacts option, you must add the --package option. The archive is stored in the provided location.

For more command line options, see the help output:

python3 $SDK_PATH/sw/vgf-lib/scripts/build.py --help

License

Apache-2.0

Security

If you have found a security issue, see the Security Section

Trademark notice

Arm® is a registered trademarks of Arm Limited (or its subsidiaries) in the US and/or elsewhere.

Khronos®, Vulkan® and SPIR-V™ are registered trademarks of the Khronos® Group.

About

The VGF Library is a library that encodes and decodes VGF files. The VGF format covers the entire model use cases. These use cases can be a combination of SPIR-V™ module binary data, their constants, and compute shaders.

Resources

Contributing

Security policy

Stars

Watchers

Forks

Packages

No packages published

Contributors 8