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Simple roll a ball game built in Unity

Scripting in C#

To practice the general game dev aspects like

  • Scenes in a game and how to move between them
  • Player input configuration for keyboards and cotrollers
  • Rigid body physics
  • Colisions and movement
  • Creating objects, materials and Texturing
  • Camera movement and lighting
  • Having the camera follow the object.
RoAB.mp4

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Just "playing" with unity

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