Antinomia is a multiplayer card game where the goal is to beat your opponent by using the best possible collection of cards.
It is a two player online multiplayer game.
In the beginning was Antinomia created by 2 students.
I joined the team in July 2017, to create the video game part of the project.
For more detail, visit the website : http://antinomia-invokers.com/
I decided to step out of the projects in May 2018, after 10 months developing alone the video game part of the project.
I decided to put the code on Github for 2 reasons:
- It is really important for me, as a student, to show the work I have been able to do in the past months.
- It could be an opportunity for curious people to discover Antinomia, and if they want, to join the project.
Antinomia is made with the Unity Game Engine. The entire game is coded in C#, and uses the UNet framework for the multiplayer part of the game. Antinomia also uses https://www.gamesparks.com/ to store players information (rank, cards...) but also all information about the cards (name, type, power...).
As I said before, Antinomia is still in development and the concept and even the game is not royalty free. Putting my code on github is only a great way for me to show the work I have done this pas months.
If you want to join the project, you can email at this adress to get more information : antonin.klopp-tosser@grenoble-inp.org.
Feel free to ask me anything about the code, by sending me an email.