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Make wooden pan GroundStorable #49

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Craluminum2413
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@Craluminum2413 Craluminum2413 commented Mar 9, 2024

Replace survival/blocktypes/wood/pan.json behaviors:

{ "name": "GroundStorable", "properties": { "layout": "SingleCenter" } },
{ "name": "Unplaceable", "__comment": "The ground storable obsoletes this being a block. Should be an item, but is kept a block for backwards compatibility" },
{ "name": "RightClickPickup" }

Pan content is not shown when in ground storage because BlockPan class doesn't have IContainedMeshSource interface implemented (I may later include it to pull request)

image

Fixes two issues:
anegostudios/VintageStory-Issues#1332
anegostudios/VintageStory-Issues#1174

Replace pan behaviors:
```json
{ "name": "GroundStorable", "properties": { "layout": "SingleCenter" } },
{ "name": "Unplaceable", "__comment": "The ground storable obsoletes this being a block. Should be an item, but is kept a block for backwards compatibility" },
{ "name": "RightClickPickup" }
```
@Craluminum2413
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Should be also used together with #48

@pizza2004
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Could you possibly implement the IContainedMeshSource part now?

@Craluminum2413
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@pizza2004 what for?

@pizza2004
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pizza2004 commented Jan 3, 2025

@pizza2004 what for?

I don't think this should be a vanilla feature if the contents are invisible is why.

@Craluminum2413
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Craluminum2413 commented Jan 3, 2025

@pizza2004 Contents are invisible either way, just place it and you will see

@pizza2004
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@pizza2004 Contents are invisible either way, just place it and you will see

Are you willing to try and make them not invisible, then?

@Craluminum2413
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@pizza2004 Contents are invisible either way, just place it and you will see

Are you willing to try and make them not invisible, then?

Yes

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2 participants